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Visual Servoing for the Robotenis System: a Strategy for a 3 DOF Parallel Robot to Hit a Ping-Pong Ball

机译:Robotenis系统的视觉伺服:3自由度并联机器人击中乒乓球的策略

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摘要

This article describes a new visual servo control and strategies that are used to carry out dynamic tasks by the Robotenis platform. This platform is basically a parallel robot that is equipped with an acquisition and processing system of visual information, its main feature is that it has a completely open architecture control, and planned in order to design, implement, test and compare control strategies and algorithms (visual and actuated joint controllers). Following sections describe a new visual control strategy specially designed to track and intercept objects in 3D space. The results are compared with a controller shown in previous woks, where the end effector of the robot keeps a constant distance from the tracked object. In this work, the controller is specially designed in order to allow changes in the tracking reference. Changes in the tracking reference can be used to grip an object that is under movement, or as in this case, hitting a hanging Ping-Pong ball. Lyapunov stability is taken into account in the controller design.
机译:本文介绍了一种新的视觉伺服控制和策略,这些策略和策略用于Robotenis平台执行动态任务。这个平台基本上是一个并行机器人,配备有视觉信息的获取和处理系统,其主要特征是它具有完全开放的体系结构控制,并且已计划用于设计,实现,测试和比较控制策略和算法(视觉和致动关节控制器)。以下各节描述了一种新的视觉控制策略,该策略专门设计用于跟踪和拦截3D空间中的对象。将结果与以前的炒锅中显示的控制器进行比较,在该控制器中,机器人的末端执行器与被跟踪的对象保持恒定的距离。在这项工作中,控制器经过特殊设计,以允许更改跟踪参考。跟踪参考中的变化可用于握住正在运动的物体,或者在这种情况下,例如击中悬挂的乒乓球。控制器设计中考虑了Lyapunov的稳定性。

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