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Fast Correction of Tiled Display Systems on Planar Surfaces

机译:在平面上平铺显示系统的快速校正

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摘要

A method for fast colour and geometric correction of a tiled display system is presented in this paper. Such kind of displays are a common choice for virtual reality applications and simulators, where a high resolution image is required. They are the cheapest and more flexible alternative for large image generation but they require a precise geometric and colour correction. The purpose of the proposed method is to correct the projection system as fast as possible so in case the system needs to be recalibrated it doesn’t interfere with the normal operation of the simulator or virtual reality application. This technique makes use of a single conventional webcam for both geometric and photometric correction. Some previous assumptions are made, like planar projection surface and negligibleintra-projector colour variation and black-offset levels. If these assumptions hold true, geometric and photometric seamlessness can be achievedfor this kind of display systems. The method described in this paper is scalable for an undefined number of projectors and completely automatic.
机译:本文提出了一种用于平铺显示系统的快速颜色和几何校正的方法。对于需要高分辨率图像的虚拟现实应用程序和模拟器,此类显示是常见的选择。它们是生成大型图像的最便宜,更灵活的替代方法,但它们需要精确的几何和颜色校正。提出的方法的目的是尽快校正投影系统,以便在需要重新校准系统的情况下不会干扰模拟器或虚拟现实应用程序的正常运行。该技术将单个常规网络摄像头用于几何和光度校正。进行了一些先前的假设,例如平面投影表面以及投影仪内部的颜色变化和黑色偏移水平可忽略不计。如果这些假设成立,则对于这种显示系统可以实现几何和光度学的无缝性。本文介绍的方法可扩展用于不确定数量的投影仪,并且是全自动的。

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