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Introducing usability in a conceptual modeling-based software development process.

机译:在基于概念建模的软件开发过程中介绍可用性。

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摘要

Usability plays an important role to satisfy users? needs. There are many recommendations in the HCI literature on how to improve software usability. Our research focuses on such recommendations that affect the system architecture rather than just the interface. However, improving software usability in aspects that affect architecture increases the analyst?s workload and development complexity. This paper proposes a solution based on model-driven development. We propose representing functional usability mechanisms abstractly by means of conceptual primitives. The analyst will use these primitives to incorporate functional usability features at the early stages of the development process. Following the model-driven development paradigm, these features are then automatically transformed into subsequent steps of development, a practice that is hidden from the analyst.
机译:可用性在满足用户方面起着重要作用?需要。 HCI文献中有许多关于如何提高软件可用性的建议。我们的研究侧重于影响系统体系结构的建议,而不仅仅是影响接口的建议。但是,在影响体系结构的方面提高软件可用性会增加分析师的工作量和开发复杂性。本文提出了一种基于模型驱动开发的解决方案。我们建议通过概念性原语抽象地表示功能可用性机制。分析人员将在开发过程的早期阶段使用这些原语来合并功能可用性功能。遵循模型驱动的开发范例,然后将这些功能自动转换为后续的开发步骤,这种做法对分析人员是隐藏的。

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