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Interactive Polymedia Pixel and Protocol for Collaborative creative content generation on urban digital media displays

机译:用于在城市数字媒体显示器上协同创作内容的交互式多媒体像素和协议

摘要

This research is an investigation into a creative and technical 'pixel' element that may facilitate Urban Digital Media, a field that inhabits the intersection between architecture, information and culture in the arena of technology and building. It asks how contemporary requirements of public space in our everyday life, such as adaptability, new modes of communication and transformative environments that offer flexibility for future needs and uses, can be addressed by a new form of public display, assembled through the use of an advanced pixel, described as an interactive Polymedia Pixel with situated media device protocol. The weakness of many current media facades for building-scale interactive installation environments lies in the dearth of quality creative content and unresponsiveness in terms of potential human factors, richness of locative situation and contextual interaction (Sauer, 2004). Media facades have evolved from simple 2D visual displays to 3D voxel arrays for depicting static and moving images with a spatial depth dimension (Haeusler, 2009). As a subsequent step in this development, the research investigates a display that reacts to the need for empathetic and responsive urban digital media; integrates multiple modalities; smart energy-saving; and collaborative community engagement. The Polymedia Pixel, which is presented in its research and development in this paper, contributes to the evolution of building-scale interactive installation environments. The paper firstly discusses the attributes of the Polymedia Pixel in order to address the above mentioned weaknesses of public displays. In responding to these necessities, the prototype of the developed Polymedia Pixel with its technology is outlined. The Polymedia Pixel reserach aims to address
机译:这项研究是对可能促进城市数字媒体(Urban Digital Media)的创造性和技术性“像素”元素的调查,该领域居住在技术和建筑领域的建筑,信息和文化之间的交汇处。它询问如何通过一种新的公共展示形式(通过使用高级像素,描述为具有定位媒体设备协议的交互式Polymedia Pixel。当前许多用于建筑规模的交互式安装环境的媒体立面的劣势在于缺乏高质量的创意内容以及在潜在的人为因素,丰富的处境情况和上下文交互方面缺乏响应能力(Sauer,2004)。媒体立面已经从简单的2D视觉显示演变为3D体素阵列,用于以空间深度尺寸描述静态和动态图像(Haeusler,2009)。作为这项开发工作的后续步骤,该研究调查了一种显示器,该显示器可满足对移情和反应迅速的城市数字媒体的需求。整合多种模式;智能节能;和社区协作参与。本文将在其研究与开发中介绍的Polymedia Pixel有助于建筑规模的交互式安装环境的发展。本文首先讨论了多媒体像素的属​​性,以解决公共显示的上述缺点。为了满足这些需求,概述了已开发的Polymedia Pixel及其技术的原型。多媒体像素研究旨在解决

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