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Diffuse mirrors: 3D reconstruction from diffuse indirect illumination using inexpensive time-of-flight sensors

机译:漫反射镜:使用廉价的飞行时间传感器从漫射间接照明进行3D重建

摘要

The functional difference between a diffuse wall and a mirror is well understood: one scatters back into all directions, and the other one preserves the directionality of reflected light. The temporal structure of the light, however, is left intact by both: assuming simple surface reflection, photons that arrive first are reflected first. In this paper, we exploit this insight to recover objects outside the line of sight from second-order diffuse reflections, effectively turning walls into mirrors. We formulate the reconstruction task as a linear inverse problem on the transient response of a scene, which we acquire using an affordable setup consisting of a modulated light source and a time-of-flight image sensor. By exploiting sparsity in the reconstruction domain, we achieve resolutions in the order of a few centimeters for object shape (depth and laterally) and albedo. Our method is robust to ambient light and works for large room-sized scenes. It is drastically faster and less expensive than previous approaches using femtosecond lasers and streak cameras, and does not require any moving parts.
机译:漫反射墙和反射镜之间的功能差异已广为人知:一个散射回所有方向,另一个保持反射光的方向性。但是,光的时间结构在两个方面都保持不变:假设简单的表面反射,首先到达的光子首先被反射。在本文中,我们利用这种洞察力从二阶漫反射中恢复了视线之外的物体,从而有效地将墙壁变成了镜子。我们将重建任务公式化为场景的瞬态响应上的线性逆问题,我们使用负担得起的设置(包括调制光源和飞行时间图像传感器)来获取该场景。通过利用重建领域中的稀疏性,我们获得了几厘米左右的物体形状(深度和横向)和反照率的分辨率。我们的方法对环境光具有鲁棒性,适用于大型房间场景。与以前使用飞秒激光器和条纹相机的方法相比,它速度更快,成本更低,并且不需要任何运动部件。

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