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Simulations numériques d'écoulements incompressibles interagissant avec un corps déformable : application à la nage des poissons

机译:不可压缩流与变形体相互作用的数值模拟:在鱼游泳中的应用

摘要

We present an efficient algorithm for simulation of deformable bodies interacting with incompressible flows. The temporal and spatial discretizations of the Navier--Stokes equations in vorticity-stream function formulation are based on classical fourth-order Runge--Kutta method and compact finite differences, respectively. Using a uniform Cartesian grid we benefit from the advantage of a new fourth-order direct solver for the Poisson equation to ensure the incompressibility constraint down to machine zero over an optimal grid. For introducing a deformable body in fluid flow, the volume penalization method is used. A Lagrangian structured grid with prescribed motion covers the deformable body which is interacting with the surrounding fluid due to the hydrodynamic forces and the torque calculated on the Eulerian reference grid. An efficient law for controlling the curvature of an anguilliform fish, swimming toward a prescribed goal, is proposed which is based on the geometrically exact theory of nonlinear beams and quaternions. Furthermore to reduce the computational effort, better resolving the boundary layer and the vortical structures, adaptation of grid is performed by using multiresolution analysis. The method is based on Harten's point value representation, which through nonlinear filtering of the wavelet coefficients reduces the number of active grid points significantly. Finally an extension to three dimensional swimming is performed by adding the implicit volume penalization method to the Incompact3d open access code, to be able to take into account the deformable bodies interaction with incompressible flows. Validation of the developed method shows the efficiency and expected accuracy of the algorithm for fish-like swimming and also for a variety of fluid/solid interaction problems.
机译:我们提出了一种有效的算法,用于模拟与不可压缩流相互作用的可变形体。涡流函数公式中Navier-Stokes方程的时间和空间离散分别基于经典的四阶Runge-Kutta方法和紧致有限差分。使用统一的笛卡尔网格,我们受益于泊松方程的新型四阶直接求解器的优势,可确保在最佳网格上将不可压缩性约束降低至机器零。为了将可变形体引入流体中,使用了体积罚分法。具有规定运动的拉格朗日结构化网格覆盖了变形体,该变形体由于流体动力和在欧拉参考网格上计算出的扭矩而与周围的流体相互作用。根据非线性射束和四元数的几何精确理论,提出了一种控制law鱼向预定目标运动的曲率的有效律。此外,为了减少计算量,更好地解决边界层和涡旋结构,通过使用多分辨率分析对网格进行自适应。该方法基于Harten的点值表示,该点值表示通过小波系数的非线性滤波显着减少了活动网格点的数量。最后,通过将隐式体积罚分方法添加到Incompact3d开放访问代码中来扩展三维游动,以便能够考虑可变形体与不可压缩流的相互作用。所开发方法的验证显示了算法的效率和预期精度,适用于鱼样游泳以及各种流体/固体相互作用问题。

著录项

  • 作者

    Ghaffari Seyed Amin;

  • 作者单位
  • 年度 2014
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
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