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Visualisation d’information pour une décision informée en exploration d’espace de conception par shopping

机译:信息可视化,有助于通过购物探索设计空间的明智决定

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摘要

In Design space exploration, the resulting data, from simulation of large amount of new design alternatives, can lead to information overload when one good design solution must be chosen. The design space exploration relates to a multi-criteria optimization method in design but in manual mode, for which appropriate tools to support multi-dimensional data visualization are employed. For the designer, a three-phase process - discovery, optimization, selection - is followed according to a paradigm called Design by Shopping. Exploring the design space helps to gain insight into both feasible and infeasible solutions subspaces, and into solutions presenting good trade-offs. Designers learn during these graphical data manipulations and the selection of an optimal solution is based on a so-called informed decision. The objective of this research is the performance of graphs for design space exploration according to the three phases of the Design by Shopping process. In consequence, five graphs, identified as potentially efficient, are tested through two experiments. In the first, thirty participants tested three graphs, in three design scenarios where one car must be chosen out of a total of forty, for the selection phase in a multi-attribute situation where preferences are enounced. A response quality index is proposed to compute the choice quality for each of the three given scenarios, the optimal solutions being compared to the ones resulting from the graphical manipulations. In the second experiment, forty-two novice designers solved two design problems with three graphs. In this case, the performance of graphs is tested for informed decision-making and for the three phases of the process in a multi-objective situation. The results reveal three efficient graphs for the design space exploration: the Scatter Plot Matrix for the discovery phase and for informed decision-making, the Simple Scatter Plot for the optimization phase and the Parallel Coordinate Plot for the selection phase in a multi-attribute as well as multi-objective situation.
机译:在设计空间探索中,当必须选择一种好的设计解决方案时,来自大量新设计替代方案的模拟所产生的数据可能导致信息过载。设计空间探索涉及一种在设计中但在手动模式下的多准则优化方法,为此采用了支持多维数据可视化的适当工具。对于设计师而言,按照称为购物设计的范式遵循三个阶段的过程-发现,优化,选择。探索设计空间有助于深入了解可行和不可行的解决方案子空间,以及能够提供良好折衷的解决方案。设计师在这些图形数据操作期间学习,并且最佳解决方案的选择基于所谓的明智决策。这项研究的目的是根据“按设计购物”过程的三个阶段来进行设计空间探索的图形性能。因此,通过两个实验测试了五个潜在有效的图表。在第一阶段中,三十名参与者在三种设计方案中测试了三张图,在三种设计方案中,必须从四十辆汽车中选择一辆,以进行多属性情况下的选择阶段。提出了一个响应质量指数来计算三个给定场景中每个场景的选择质量,将最佳解决方案与图形操作所产生的解决方案进行比较。在第二个实验中,四十二名新手设计师使用三个图形解决了两个设计问题。在这种情况下,将测试图形的性能以进行明智的决策,并在多目标情况下针对过程的三个阶段进行测试。结果揭示了用于设计空间探索的三个有效图形:用于发现阶段和用于明智决策的散点图矩阵,用于优化阶段的简单散点图和用于选择阶段的多属性的平行坐标图。以及多目标情况。

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    Abi Akle Audrey;

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  • 年度 2015
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  • 原文格式 PDF
  • 正文语种 fr
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