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Evolution of cooperation by reciprocation within structured demes

机译:通过结构化活动中的往复合作来发展合作

摘要

The iterative two-person Prisoners’ Dilemma game has been generalised to theN-person case. The evolution of cooperation is explored by matching the Tit For Tat (TFT) strategy (Axelrod and Hamilton 1981) against the selfish strategy. Extension of TFT toN-person situations yields a graded set of strategies from the softest TFT, which continues cooperation even if only one of the opponents reciprocates it, to the hardest, which would do so only when all the remaining opponents cooperate. The hardest TFT can go to fixation against the selfish strategy provided it crosses a threshold frequencypc. All the other TFT are invadable by the selfish (D) or the pure defector strategy, while none can invadeD. Yet, provided a thresholdpc is crossed, they can coexist stably withD. AsN, the size of the group increases, the threshold pc also increases, indicating that the evolution of cooperation is more difficult for larger groups. Under certain conditions, only the soft TFT can coexist stably against the selfish strategyD, while the harder ones cannot. An interesting possibility of a complete takeover of the selfish population by successive invasions by harder and harder TFT strategies is also presented.
机译:两人迭代囚徒困境游戏已推广到N人案。通过将“针锋相对”(TFT)策略(Axelrod和Hamilton 1981)与自私策略相匹配,探索了合作的演变。从最软的TFT(即使只有一个对手进行往复运动)到最艰难的TFT(继续进行合作),到将最困难的TFT继续协作,直到最艰难的情况(只有当所有其余对手进行协作时才这样做),才能将TFT扩展为N人。最坚硬的TFT可以克服自私策略,只要它超过阈值频率pc。所有其他TFT都可以通过自私(D)或纯粹的叛逃者策略来入侵,而没有一个可以入侵D。但是,只要超过阈值pc,它们就可以与D稳定地共存。随着N的增加,小组的规模增加,阈值pc也增加,这表明对于较大的小组来说,合作的发展更加困难。在某些条件下,只有软TFT才能与自私策略D稳定地共存,而较硬的TFT则不能。还提出了一种有趣的可能性,即通过越来越难的TFT策略的连续入侵而完全接管自私的人口。

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    Joshi NV;

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  • 年度 1987
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