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Path integration from optic flow and body senses in a homing task

机译:在归位任务中从光流和身体感官进行路径整合

摘要

We examined the roles of information from optic flow and body senses (eg vestibular and proprioceptive information) for path integration, using a triangle completion task in a virtual environment. In two experiments, the contribution of optic flow was isolated by using a joystick control. Five circular arenas were used for testing: (B) both floor and wall texture, (F) floor texture only, reducing information for rotation. (W) wall texture only. reducing information for translation: (N) a no texture control condition, and (P) an array of posts. The results indicate that humans can use optic flow for path integration and are differentially influenced by rotational and translational flow. In a third experiment, participants actively walked in arenas B, F. and N, so body senses were also available. Performance shifted from a pattern of underturning to overturning and exhibited decreased variability. similar responses with and without optic flow, and no attrition. The results indicate that path integration can be performed by integrating optic flow, but when information from body senses is available it appears to dominate.
机译:我们在虚拟环境中使用三角形完成任务检查了来自光流和身体感觉的信息(例如前庭和本体感受信息)对于路径整合的作用。在两个实验中,使用操纵杆控件隔离了光流的贡献。使用五个圆形竞技场进行测试:(B)地板和墙壁纹理,(F)仅地板纹理,减少了旋转信息。 (W)仅墙纹理。减少翻译信息:(N)没有纹理控制条件,(P)帖子数组。结果表明,人类可以使用光流进行路径积分,并且受到旋转和平移流的影响。在第三个实验中,参与者积极走入B,F和N竞技场,因此身体感觉也可用。性能从翻车模式转变为翻车模式,并且变异性降低。有或没有光流时也有类似的反应,并且没有磨损。结果表明,路径积分可以通过积分光流来执行,但是当来自身体感官的信息可用时,它似乎占主导地位。

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