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Video processing for panoramic streaming using HEVC and its scalable extensions

机译:使用HEVC及其可扩展扩展的全景流视频处理

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摘要

Panoramic streaming is a particular way of video streaming where an arbitrary Region-of-Interest (RoI) is transmitted from a high-spatial resolution video, i.e. a video covering a very “wide-angle” (much larger than the human field-of-view – e.g. 360°). Some transport schemes for panoramic video delivery have been proposed and demonstrated within the past decade, which allow users to navigate interactively within the high-resolution videos. With the recent advances of head mounted displays, consumers may soon have immersive and sufficiently convenient end devices at reach, which could lead to an increasing demand for panoramic video experiences. The solution proposed within this paper is built upon tile-based panoramic streaming, where users receive a set of tiles that match their RoI, and consists in a low-complexity compressed domain video processing technique for using H.265/HEVC and its scalable extensions (H.265/SHVC and H.265/MV-HEVC). The proposed technique generates a single video bitstream out of the selected tiles so that a single hardware decoder can be used. It overcomes the scalability issue of previous solutions not using tiles and the battery consumption issue inherent of tile-based panorama streaming, where multiple parallel software decoders are used. In addition, the described technique is capable of reducing peak streaming bitrate during changes of the RoI, which is crucial for allowing a truly immersive and low latency video experience. Besides, it makes it possible to use Open GOP structures without incurring any playback interruption at switching events, which provides a better compression efficiency compared to closed GOP structures.
机译:全景流是一种特殊的视频流方式,其中从高空间分辨率视频(即覆盖非常“广角”(比人类的视野大得多)的视频)传输任意兴趣区(RoI)视图–例如360°)。在过去的十年中,已经提出并展示了一些用于全景视频传递的传输方案,这些方案允许用户在高分辨率视频中进行交互导航。随着头戴式显示器的最新发展,消费者可能很快就会拥有沉浸式且足够方便的终端设备,这可能导致对全景视频体验的需求不断增长。本文中提出的解决方案基于基于图块的全景流,用户可以接收到一组与其RoI匹配的图块,并且包含一种用于H.265 / HEVC及其可扩展扩展的低复杂度压缩域视频处理技术。 (H.265 / SHVC和H.265 / MV-HEVC)。所提出的技术从所选图块中生成单个视频比特流,以便可以使用单个硬件解码器。它克服了以前不使用图块的解决方案的可伸缩性问题,以及使用多个并行软件解码器的基于图块的全景流固有的电池消耗问题。另外,所描述的技术能够在RoI更改期间降低峰值流比特率,这对于提供真正的沉浸式和低延迟视频体验至关重要。此外,它使得使用开放GOP结构成为可能,而不会在切换事件时引起任何播放中断,与封闭GOP结构相比,压缩效率更高。

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