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Numerical simulations of granular dynamics: I. Hard-sphere discrete element method and tests

机译:颗粒动力学的数值模拟:I.硬球离散元方法和测试

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摘要

We present a new particle-based (discrete element) numerical method for the simulation of granular dynamics, with application to motions of particles on small solar system body and planetary surfaces. The method employs the parallel N-body tree code pkdgrav to search for collisions and compute particle trajectories. Collisions are treated as instantaneous point-contact events between rigid spheres. Particle confinement is achieved by combining arbitrary combinations of four provided wall primitives, namely infinite plane, finite disk, infinite cylinder, and finite cylinder, and degenerate cases of these. Various wall movements, including translation, oscillation, and rotation, are supported. We provide full derivations of collision prediction and resolution equations for all geometries and motions. Several tests of the method are described, including a model granular “atmosphere” that achieves correct energy equipartition, and a series of tumbler simulations that show the expected transition from tumbling to centrifuging as a function of rotation rate.
机译:我们提出了一种新的基于粒子的(离散元素)数值方法,用于模拟粒子动力学,并将其应用于小型太阳系物体和行星表面上的粒子运动。该方法采用并行N体树代码pkdgrav搜索碰撞并计算粒子轨迹。碰撞被视为刚性球体之间的瞬时点接触事件。通过将四个提供的壁图元的任意组合(即无限平面,有限圆盘,无限圆柱体和有限圆柱体)以及它们的简并情况进行组合,可以实现粒子限制。支持各种壁运动,包括平移,摆动和旋转。我们提供所有几何形状和运动的碰撞预测和分辨率方程的完整推导。描述了该方法的一些测试,包括实现正确的能量分配的模型颗粒“大气”,以及一系列翻转开关模拟,显示了根据旋转速度从翻滚到离心的预期过渡。

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