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Towards an engineering approach for advanced interaction techniques in 3D environments

机译:迈向3D环境中高级交互技术的工程方法

摘要

In recent years, Virtual Environments have appeared in new areas such as mass-market, web or mobile situations. In parallel, advanced forms ofinteractions are emerging such as tactile, mixed, tangible or spatial user interfaces, promoting ease of learning and use. To contribute to the democratization of 3D Virtual Environments(3DVE) and their use by persons who are not experts in 3D and occasional users, simultaneously considering Computer Graphics and Human Computer Interaction design considerations is required. In this position paper, we first provide an overview of a new analytical framework for the design of advanced interaction techniques for 3D Virtual Environment. It consists in identifying links that support the interaction and connect user’s tasks to be performed in a 3DVE with the targeted scene graph. We relate our work to existing modeling approaches and discuss about our expectations with regards to the engineering of advanced interaction technique
机译:近年来,虚拟环境已经出现在新的领域,例如大众市场,网络或移动环境。同时,互动的高级形式正在出现,例如触觉,混合,有形或空间用户界面,从而促进了学习和使用的便捷性。为了促进3D虚拟环境(3DVE)的民主化以及非3D专家和偶然用户的使用,需要同时考虑计算机图形学和人机交互设计注意事项。在本立场文件中,我们首先概述了用于3D虚拟环境高级交互技术设计的新分析框架。它包括识别支持交互的链接,并将要在3DVE中执行的用户任务与目标场景图连接起来。我们将工作与现有的建模方法联系起来,并讨论对高级交互技术工程的期望

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