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Direct reconstruction of a displaced subdivision surface from unorganized points

机译:从无组织的点直接重建位移的细分表面

摘要

In this paper we describe the generation of a displaced subdivision surface directly from a set of unorganized points. The displaced subdivision surface is an efficient mesh representation that defines a detailed mesh with a displacement map over a smooth domain surface and has many benefits including compression, rendering, and animation, which overcome limitations of an irregular mesh produced by an ordinary mesh reconstruction scheme. Unlike previous displaced subdivision surface reconstruction methods, our method does not rely on a highly detailed reconstructed mesh. Instead, we efficiently create a coarse base mesh, which is used to sample displacements directly from unorganized points, and this results in a simple process and fast calculation. We suggest a shrink-wrapping-like shape approximation and a point-based mesh simplification method that uses the distance between a set of points and a mesh as an error metric to generate a domain surface that optimally approximates the given points. We avoid time-consuming energy minimization by employing a local subdivision surface fitting scheme. Finally, we show several reconstruction results that demonstrate the usability of our algorithm.
机译:在本文中,我们直接从一组无组织的点描述了位移细分表面的生成。位移细分表面是一种有效的网格表示形式,它定义了具有平滑区域表面上的位移图的详细网格,并具有许多优点,包括压缩,渲染和动画处理,这些优点克服了普通网格重建方案所产生的不规则网格的局限性。与以前的置换细分曲面重建方法不同,我们的方法不依赖高度详细的重建网格。取而代之的是,我们有效地创建了一个粗糙的基础网格物体,该网格物体用于直接采样来自无组织点的位移,从而实现了简单过程和快速计算。我们建议采用类似收缩包裹的形状逼近和基于点的网格简化方法,该方法使用一组点和网格之间的距离作为误差度量来生成最佳逼近给定点的畴表面。通过采用局部细分表面拟合方案,我们避免了耗时的能量最小化。最后,我们显示了几个重建结果,这些结果证明了我们算法的可用性。

著录项

  • 作者

    Jeong Won-Ki; Kiml CH;

  • 作者单位
  • 年度 2014
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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