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Using Application programming interface to integrate reverse engineering methodologies into solidworks

机译:使用应用程序编程接口将逆向工程方法集成到SolidWorks中

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摘要

In this paper the authors present an application of Visual Basic ApplicationudProgramming Interface (API) to develop numerical and procedural algorithm into CADudsoftware. The paper focuses on Reverse Engineering embedded into Solidworks. In many REudapplications there is the need to remodel the tessellated surface into an editable solid feature,udto analyze it and to manipulate it. For this purpose they can be programmed numericaludprocedures which interact with native geometrical entities in order to improve the modellingudcapability using automation protocols.udThe presented example of API and Solidworks interaction is about the acquisition andudprocessing of surfaces acquired by 3d laser scanner. The problem is to acquire the tessellatedudgeometry, build up a parametric editable feature, perform topological analysis and manipulateudmore fragments to reconstruct an unique entity. The proposed methodology is based on theudintegration between native geometrical entities in Solidworks and advanced mathematicsudalgorithms about nonlinear optimization. Both of them can be accessed and manipulated byudthe user using simple graphic windows. In the paper the authors describe how to implementudthe interaction among these entities, discussing the role of API focusing on limits andudcapabilities and presenting the proposed algorithms underling the critical points.
机译:在本文中,作者提出了一个Visual Basic应用程序 udProgramming接口(API)的应用程序,以将数值和过程算法开发为CAD udsoftware。本文重点介绍嵌入到Solidworks中的逆向工程。在许多RE ud应用程序中,需要将棋盘格化的曲面重塑为可编辑的实体特征,以对其进行分析和操纵。为此,可以对它们进行编程以编程与本地几何实体交互的数值过程,以便使用自动化协议来提高建模能力。 udAPI和Solidworks交互的当前示例是关于3d激光采集的表面的采集和处理扫描器。问题在于获取棋盘格/预算法,建立参数可编辑特征,执行拓扑分析并处理 udmore片段以重建唯一实体。所提出的方法基于SolidWorks中的原始几何实体与关于非线性优化的高级数学 udall算法之间的 udintegration。用户可以使用简单的图形窗口来访问和操纵这两个控件。在本文中,作者描述了如何实现这些实体之间的交互,讨论了以限制和能力为中心的API的作用,并提出了在关键点之下的拟议算法。

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