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A New Validated Method for Improving the Audiovisual Spatial Congruence in the Case of Stereoscopic-3D Video and Wave Field Synthesis

机译:立体3D视频和波场合成情况下提高视听空间一致性的新验证方法

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摘要

While 3D cinema is becoming increasingly established, little effort has focused on the general problem of producing a 3D sound scene spatially coherent with the visual content of a stereoscopic-3D (s-3D) movie. The perceptual relevance of such spatial audiovisual coherence is of significant interest. In this paper, we explain why the combination of accurate sound positioning and stereoscopic-3D images can lead to an incongruence between the sound and the image for multiple spectators. Then, we adapt to s-3D viewing a method originally proposed for 2D images in the literature to reduce this error. Finally, a subjective experiment is carried out to prove the efficiency of the method.
机译:随着3D电影院的日益建立,很少有工作集中在产生与立体3D(s-3D)电影的视觉内容在空间上一致的3D声音场景的一般问题上。这种空间视听连贯的感知相关性引起了极大的兴趣。在本文中,我们解释了为什么正确的声音定位和3D立体图像的结合会导致多个观众在声音和图像之间产生不一致。然后,我们采用s-3D观看文献中最初为2D图像提出的方法,以减少此错误。最后,通过主观实验证明了该方法的有效性。

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