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Using game authoring platforms to develop screen-based simulated functional assessments in persons with executive dysfunction following traumatic brain injury

机译:使用游戏创作平台对脑外伤后执行功能障碍的人进行基于屏幕的模拟功能评估

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摘要

The assessment of functional status is a critical component of clinical neuropsychologicalevaluations used for both diagnostic and therapeutic purposes in patients with cognitive braindisorders. There are, however, no widely adopted neuropsychological tests that are bothecologically valid and easily administered in daily clinical practice. This discrepancy is aroadblock to the widespread adoption of functional assessments. In this paper, we propose a novel approach using a serious game authoring platform (eAdventure) for creating screenbasedsimulated functional assessments. We created a naturalistic functional task thatconsisted of preparing a cup of tea (SBS-COT) and applied the assessment in a conveniencesample of eight dyads of therapists/patients with mild executive dysfunction after traumaticbrain injury. We had three main aims. First, we performed a comprehensive review ofexecutive function assessment in activities of daily living. Second, we were interested inmeasuring the feasibility of this technology with respect to staffing, economic and technicalrequirements. Third, a serious game was administered to patients to study the feasibility ofthis technology in the clinical context (pre-screening test). In addition, quantitative(Technology Acceptance Model (TAM) questionnaires) and qualitative (semistructuredinterviews) evaluations were applied to obtain user input. Our results suggest that thestaffing, economic and technical requirements of the SBS-COT are feasible. The outcomes ofthe pre-screening test provide evidence that this technology is useful in the functionalassessment of patients with executive dysfunction. In relation to subjective data, the TAMquestionnaire showed good user acceptability from a professional perspective. Interviewanalyses with professionals and patients showed positive experiences related to the use of theSBS-COT. Our work indicates that the use of these types of authoring platforms could havepositive long-term implications for neuropsychological research, opening the door to morereproducible, cooperative and efficient research by allowing the facilitated production, reuseand sharing of neuropsychological assessment tools.
机译:功能状态的评估是认知神经疾病患者用于诊断和治疗目的的临床神经心理学评估的重要组成部分。但是,没有被广泛采用的神经心理学测试在生态学上有效并且在日常临床实践中易于管理。这种差异阻碍了功能评估的广泛采用。在本文中,我们提出了一种使用严肃的游戏创作平台(eAdventure)的新颖方法来创建基于屏幕的模拟功能评估。我们创建了一个自然主义的功能性任务,该任务由准备一杯茶(SBS-COT)组成,并将该评估结果应用于由脑外伤致轻度执行功能障碍的八位治疗师/患者的二联疗法的便利样本中。我们有三个主要目标。首先,我们对日常生活活动中的执行功能评估进行了全面回顾。其次,我们有兴趣在人员配备,经济和技术要求方面衡量该技术的可行性。第三,对患者进行了一场严肃的比赛,以研究该技术在临床上的可行性(预筛查测试)。此外,还进行了定量(技术接受模型(TAM)问卷)和定性(半结构化访谈)评估,以获得用户输入。我们的结果表明,SBS-COT的人员配备,经济和技术要求是可行的。预筛查测试的结果提供了证据,表明该技术可用于执行功能障碍患者的功能评估。关于主观数据,TAMquestionnaire从专业角度显示了良好的用户可接受性。对专业人员和患者的访谈分析显示,与使用SBS-COT相关的积极经验。我们的工作表明,使用这些类型的创作平台可能会对神经心理学研究产生长期的积极影响,并通过促进神经心理学评估工具的生产,重用和共享,为更可重复,合作和高效的研究打开大门。

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