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Generating 3D models of paintings through the combination of 2D, 3D and RTI data

机译:通过2D,3D和RTI数据的组合生成绘画的3D模型

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摘要

The National Gallery in London has recently been testing the potential of 3D scanning technology to record and measure the surface of paintings. To view and interact with the high-resolution scans requires expensive computational hardware. The proposed workflow borrows some of the techniques used in the gaming industry to provide a computationally efficient interactive interface, even suitable for online viewing. The workflow synergises multiple imaging techniques, and therefore provides better texture representation than 3D scanning alone. The process provides a new way of visualising possible relations across paint layers by combining normal maps with existing image based techniques.
机译:伦敦国家美术馆最近正在测试3D扫描技术记录和测量绘画表面的潜力。要查看高分辨率扫描并与之交互,需要昂贵的计算硬件。拟议的工作流程借鉴了游戏行业中使用的一些技术,以提供计算有效的交互式界面,甚至适用于在线观看。工作流协同多种成像技术,因此比单独的3D扫描提供更好的纹理表示。通过将法线贴图与现有的基于图像的技术相结合,该过程提供了一种可视化跨涂料层关系的新方法。

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