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How to improve team collaboration in an office environment with the help of large screen displays

机译:如何借助大屏幕显示器在办公环境中改善团队协作

摘要

Displays of various sizes and forms have found its way to the modern collaborative setting. The research community is interested in studying how such settings can be improved but there still exists a gap in defining what kind of displays are best for what purposes and what kind of cues would be suitable for a particular display. It is interesting to learn how well an application built for a small display can work on a larger one and how seamlessly such system can switch context between displays. For example, a PowerPoint Presentation, designed for desktop screens are normally manipulated with the help of a mouse. But when they are displayed on a larger screen, is there a possibility for it to adapt to the dynamics of the new system? And also, how can the screen designs be adapted based on the location of the display for e.g. in a public, semi-public and a private setting. The effect of proximity to the display also affects how users tend to interact with them. There is an increasing need to understand such possibilities from the user’s perspective and to devise new technologies for the betterment of collaborative meetings.This research reflects on a modern collaborative setting involving multiple displays and lists out the main pain points of using such systems and suggests design guidelines to overcome these. The outcome emerged from the study suggests that all collaborative settings should be built towards providing three main functions: Visibility, Flexibility and Involvement.
机译:各种尺寸和形式的展示已找到通往现代协作环境的方式。研究界对研究如何改善这种设置很感兴趣,但是在定义哪种显示最适合什么目的以及哪种提示适合特定显示方面仍然存在差距。了解为小型显示器构建的应用程序在大型显示器上的运行情况如何,以及这种系统如何无缝地在显示器之间切换上下文,这是很有趣的。例如,通常使用鼠标来操纵为桌面屏幕设计的PowerPoint演示文稿。但是,当它们显示在更大的屏幕上时,它是否有可能适应新系统的动态?而且,如何基于显示器的位置来适应屏幕设计,例如在公共场所,半公共场所和私人场所。接近显示器的效果还影响用户与他们互动的方式。越来越需要从用户的角度理解这种可能性,并设计出新的技术来改善协作会议。这项研究反映了涉及多个显示器的现代协作环境,并列出了使用此类系统的主要痛点并提出了设计建议克服这些问题的指南。研究得出的结果表明,所有协作环境都应朝着提供三个主要功能的方向发展:可见性,灵活性和参与性。

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