This artist??s area of research is the appropriate use of matte paintings within thecontext of completely computer generated films. The emphasis of research is theadaptation of analog techniques and paradigms into a digital production workspace. Thepurpose of this artist??s research is the development of an original method of parentingperspective projections to three-dimensional (3D) cameras, specifically tailored to resultin 3D matte paintings. Research includes the demonstration of techniques combiningtwo-dimensional (2D) paintings, 3D props and sets, as well as camera projections ontoprimitive geometry to achieve a convincing final composite.
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