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Constructing a GIS-based 3D urban model using LiDAR and aerial photographs

机译:使用LiDAR和航拍照片构建基于GIS的3D城市模型

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摘要

Due to the increasing availability of high-resolution remotely sensedimagery and detailed terrain surface elevation models, urban planners andmunicipal managers can now model and visualize the urban space in threedimensions. The traditional approach to the representation of urban space is 2Dplanimetric maps with building footprints, facilities and road networks.Recently, a number of methods have been developed to represent true 3D urbanmodels. Those include panoramic imaging, Virtual Reality Modeling Language(VRML), and Computer-aided Design (CAD). These methods focus on aestheticrepresentation, but they do not have sufficient spatial query and analyticalcapabilities.This research evaluates the conventional approaches to 3D urban models,and identifies their advantages and limitations; GIS functionalities have beencombined with 3D urban visualization techniques to develop a GIS-based urbanmodeling method; The algorithms and techniques have been explored to deriveurban objects and their attributes from airborne LiDAR and high-resolutionimagery for constructing and visualizing 3D urban models; and 3D urbanmodels for the Texas A&M University (TAMU) campus and downtownHouston have been implemented using the algorithms and techniquesdeveloped in this research. By adding close-range camera images and highresolutionaerial photographs as the texture of urban objects, effect ofphotorealism visualization has been achieved for walk-through and fly-throughanimations.The Texas A&M University campus model and the downtown Houstonmodel have been implemented to offer proof-of-concept, namely, todemonstrate the advantages of the GIS-based approach. These two prototypeapplications show that the GIS-based 3D urban modeling method, by couplingArcGIS and MultiGen-Paradigm Site Builder 3D software, can realize thedesired functionalities in georeferencing, geographical measurements, spatialquery, spatial analysis, and numerical modeling in 3D visual environment.
机译:由于高分辨率遥感影像和详细的地形表面高程模型的可用性不断提高,城市规划人员和市政管理人员现在可以在三个维度上对城市空间进行建模和可视化。代表城市空间的传统方法是2D平面地图,其中包含建筑足迹,设施和道路网络。最近,已开发出许多方法来代表真实的3D城市模型。其中包括全景成像,虚拟现实建模语言(VRML)和计算机辅助设计(CAD)。这些方法侧重于美学表现,但没有足够的空间查询和分析能力。本研究评估了传统的3D城市模型方法,并确定了它们的优点和局限性; GIS功能已与3D城市可视化技术相结合,以开发基于GIS的城市建模方法。已经探索了算法和技术来从机载LiDAR和高分辨率图像中推导城市物体及其属性,以构建和可视化3D城市模型;德克萨斯州农工大学(TAMU)校区和休斯敦市中心的3D城市模型已使用本研究开发的算法和技术实现。通过添加近距离的相机图像和高分辨率的航空照片作为城市物体的纹理,实现了逼真的视觉效果以实现穿越和飞越的动画效果。德州农工大学校园模型和休斯顿市中心模型已经实现以提供证明-概念,即证明基于GIS的方法的优势。这两个原型应用程序表明,基于GIS的3D城市建模方法,通过结合ArcGIS和MultiGen-Paradigm Site Builder 3D软件,可以在3D视觉环境中实现地理配准,地理测量,空间查询,空间分析和数值建模中所需的功能。

著录项

  • 作者

    Lin Wei-Ming;

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  • 年度 2005
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  • 原文格式 PDF
  • 正文语种 en_US
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