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Creating effective computer generated scene lighting using traditional film lighting techniques

机译:使用传统的胶片照明技术创建有效的计算机生成的场景照明

摘要

This thesis explores the process of translating traditional cinematic lighting into the digitalrealm by understanding distinctly different lighting styles of three Directors of Photography.These Directors of Photography are Conrad Hall, Gregg Toland, and Zhao Fei. Digitallighting studies representative of the work of each Director of Photography were created.In these studies, the lighting in scenes done by each Director of Photography was digitallymimicked. As a result, the lighting studies provided valuable insight into the approaches ofthese masters of light. An animation was created to display a scene lit in the three lightingstyles of each Director of Photography. The process, learned from the lighting studies, ofcreating three different lighting styles representative of each Director of Photography wasapplied to the final animation. The analysis and lighting studies of each Directors' of Photographystyle expedited the process of lighting the final animation in each different style.As a result, a more complex environment was effectively lit in three different cinematicstyles with animated light.
机译:本文通过了解三位摄影导演的截然不同的照明风格,探索了将传统电影照明转换为数字领域的过程。这些摄影导演分别是康拉德·霍尔,格雷格·托兰德和赵飞。创建了代表每个摄影导演工作的Digitallighting研究,在这些研究中,对每个摄影导演所做的场景中的照明进行了数字模拟。结果,照明研究为这些照明大师的方法提供了宝贵的见解。创建了一个动画来显示以每个摄影导演的三种照明方式照亮的场景。从照明研究中获悉,创建代表每个摄影导演的三种不同照明样式的过程应用于最终动画。通过对摄影风格的每位导演进行的分析和照明研究,加快了以每种不同风格对最终动画进行照明的过程,从而在三种不同的电影风格中用动画光有效地照明了更为复杂的环境。

著录项

  • 作者

    Garcia Julie Marie;

  • 作者单位
  • 年度 2006
  • 总页数
  • 原文格式 PDF
  • 正文语种 en_US
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