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Holographic Projection Technology in the Field of Digital Media Art

机译:数字媒体艺术领域的全息投影技术

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摘要

The advent of the digital age has given new forms and new connotations to artistic creation, and more and more digital media technologies have entered the stage of artistic creation and exhibitions. At present, holographic projection technology has become a hot application technology in the field of digital media art. The purpose of this paper is to explore the technical principles of holographic projection technology and its application in the field of digital media art, so as to provide suggestions for the application and promotion of holographic projection technology and the development and innovation of digital media art. First of all, this article understands the technical principles of holographic projection and its application status in various fields, especially in the field of digital media art, through relevant literature research. Then, this article introduces the digital holographic technology, virtual imaging technology, and computer simulation technology used in the realization of holographic projection technology. Then, based on the advantages of holographic projection technology in three-dimensional image recording and reproduction, this paper proposes to introduce holographic projection technology to digital art museums, digital art exhibitions, and other digital media art applications and to study the effect of holographic projection technology on art through simulation experiments, the effect of recording and reproducing the image of the work. Finally, the three-dimensional reconstruction image of the digital holographic projection experiment on the artwork is compared with the simulated image of the Contour GT profiler to verify the feasibility of applying the holographic projection technology to art exhibitions and the effect of three-dimensional image recording and reproduction. Research shows that the holographic projection technology can achieve 93.34% of the simulation effect of recording and reproducing 3D images of artworks. It is also found that 59.86% of the audience who pay attention to the art experience strongly support the application of holographic projection technology in digital media art fields such as digital art gallery. This fully proves the feasibility of applying holographic projection technology to digital art exhibitions and provides a full range of artistic experience for audiences who cannot be present.
机译:数字时代的出现为艺术创作提供了新的形式和新的内涵,越来越多的数字媒体技术已进入艺术创作和展览的阶段。目前,全息投影技术已成为数字媒体艺术领域的热应用技术。本文的目的是探讨全息投影技术的技术原则及其在数字媒体艺术领域的应用,为全息投影技术的应用和推广提供了建议以及数字媒体艺术的发展和创新。首先,本文了解全息预测的技术原则及其在各种领域的应用现状,特别是在数字媒体艺术领域,尤其是在数字媒体艺术领域,通过相关的文献研究。然后,本文介绍了用于实现全息投影技术的数字全息技术,虚拟成像技术和计算机仿真技术。然后,基于全息投影技术在三维图像记录和再现的优点,本文提出将全息投影技术引入数字艺术博物馆,数字艺术展览和其他数字媒体艺术应用,并研究全息投影的影响技术艺术技术通过仿真实验,记录和再现工作的效果。最后,将艺术品的数字全息投影实验的三维重建图像与轮廓GT分析器的模拟图像进行比较,以验证将全息投影技术应用于艺术展览的可行性以及三维图像记录的效果和复制。研究表明,全息投影技术可以达到艺术品记录和再现3D图像的仿真效果的93.34%。还发现,要注意本艺术体验的59.86%的观众强烈支持全息投影技术在数字媒体艺术领域的应用,如数字艺术画廊。这完全证明了将全息投影技术应用于数字艺术展的可行性,为无法存在的受众提供全方位的艺术体验。

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