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Decomposition of human motion into dynamics-based primitives with application to drawing tasks

机译:将人体运动分解为基于动力学的原语,并将其应用于绘图任务

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摘要

Using tools from dynamical systems and systems identification, we develop a framework for the study of primitives for human motion, which we refer to as movemes. The objective is understanding human motion by decomposing it into a sequence of elementary building blocks that belong to a known alphabet of dynamical systems. We develop a segmentation and classification algorithm in order to reduce a complex activity into the sequence of movemes that have generated it. We test our ideas on data sampled from five human subjects who were drawing figures using a computer mouse. Our experiments show that we are able to distinguish between movemes and recognize them even when they take place in activities containing an unspecified number of movemes.
机译:使用来自动力学系统和系统识别的工具,我们开发了一个框架,用于研究人类运动的原语,我们将其称为运动元素。目的是通过将人类运动分解为一系列基本的构建块来理解它们,这些基本构建块属于已知的动力学系统字母。我们开发了一种分割和分类算法,以将复杂的活动减少到生成该活动的动画序列中。我们从五个人类受试者的数据中测试了我们的想法,这些人类受试者使用计算机鼠标绘制图形。我们的实验表明,即使在包含不确定数量的电影的活动中发生动词时,我们也能够对其进行区分和识别。

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