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Reliable 3D video streaming considering region of interest

机译:考虑兴趣区域的可靠3D视频流

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摘要

Abstract 3D video applications are growing more common as communication technology becomes more predominant nowadays. With such increasing demand for the 3D multimedia services in either the wired or wireless networks, robust methods of video streaming will be introduced to show more favorable efficiency outcomes since packet failure is an integral characteristic of communication networks. This paper aims to introduce a new reliable method of stereoscopic video streaming based on multiple description coding (MDC) strategy. The proposed multiple description coding generates four 3D video descriptions considering the interesting objects contained in the scene. To be able to find the interesting objects in the scene, we use two metrics from the second-order statistics of the depth map image in a block-wise manner. Having detected the objects, the proposed multiple description coding algorithm generates the descriptions for the color video using a nonidentical decimation method with respect to the identified objects. To show how much reliable the proposed MDC method is, this article assumes that due to the unreliable communication channel, only one description, among four encoded descriptions, is delivered to the receiver successfully. Therefore, the receiver needs to estimate the missed descriptions’ data from the available description. Since the human eye is more sensitive to objects than it is to pixels, the proposed method provides a better visual performance in view of its subjective assessment. Although, the objective test results verify the fact that the proposed method provides an improved performance than the Polyphase SubSampling (PSS) multiple description coding and our previous work using pixel variation. Regarding the depth map image, the proposed method generates the multiple descriptions according to the pixel prediction difficulty level. The considerable improvement achieved by the proposed method is shown with the peak signal-to-noise ratio (PSNR) and Structural SIMilarity (SSIM) simulation result.
机译:作为通信技术变得更加突出时下摘要3D视频应用正变得越来越普遍。随着对无论是在有线或无线网络的3D等多媒体业务需求的增加,将引入视频流的稳健的方法,以显示更有利的效率的结果,因为分组失败是通信网络的一个组成特征。本文旨在介绍立体视频的一个新的可靠的方法,基于流的多描述编码(MDC)的策略。所提出的多描述编码生成考虑包含在场景中的有趣的东西四款3D视频的描述。为了能够找到在场景中的有趣的东西,我们使用来自深度图图像的二阶统计两个指标在逐块的方式。已经检测到对象,所提出的多描述编码算法生成用于使用不相同的抽取方法相对于所述识别的对象的彩色视频的描述。为了显示所提出的MDC方法有多少可靠的,本文假定,由于不可靠的通信通道,只有一个说明,在四个编码的描述,被传递到接收方成功。因此,接收器需要从可用描述估计遗漏的描述的数据。由于人眼对物体更敏感比它要像素,所提出的方法提供了在考虑到其主观评估的更好的视觉性能。虽然,客观测试结果验证的事实,所提出的方法提供了比多相子采样(PSS)的多重描述编码和我们以前的工作中使用的像素的变化的改进的性能。关于深度图图像,所提出的方法根据像素预测的难度级别来生成多个描述。由所提出的方法实现的相当大的改善被示出具有峰值信噪比(PSNR)和结构相似性(SSIM)模拟结果。

著录项

  • 作者

    Ehsan Rahimi; Chris Joslin;

  • 作者单位
  • 年度 2018
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  • 原文格式 PDF
  • 正文语种 eng
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