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Removal of monocular interactions equates rivalry behavior for monocular, binocular, and stimulus rivalries

机译:单眼相互作用的去除等同于单眼,双眼和刺激性竞争的竞争行为

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摘要

When the two eyes are presented with conflicting stimuli, perception starts to fluctuate over time (i.e., binocular rivalry). A similar fluctuation occurs when two patterns are presented to a single eye (i.e., monocular rivalry), or when they are swapped rapidly and repeatedly between the eyes (i.e., stimulus rivalry). Although all these cases lead to rivalry, in quantitative terms these modes of rivalry are generally found to differ significantly. We studied these different modes of rivalry with identical intermittently shown stimuli while varying the temporal layout of stimulation. We show that the quantitative differences between the modes of rivalry are caused by the presence of monocular interactions between the rivaling patterns; the introduction of a blank period just before a stimulus swap changed the number of rivalry reports to the extent that monocular and stimulus rivalries were inducible over ranges of spatial frequency content and contrast values that were nearly identical to binocular rivalry. Moreover when monocular interactions did not occur the perceptual dynamics of monocular, binocular, and stimulus rivalries were statistically indistinguishable. This range of identical behavior exhibited a monocular (∼50 ms) and a binocular (∼350 ms) limit. We argue that a common binocular, or pattern-based, mechanism determines the temporal constraints for these modes of rivalry.
机译:当两只眼睛受到相互冲突的刺激时,知觉开始随时间波动(即双眼竞争)。当将两种模式呈现给一只眼睛时(即单眼竞争),或者当它们在眼睛之间快速且反复地交换(即刺激竞争)时,会发生类似的波动。尽管所有这些情况都导致竞争,但从数量上来讲,通常发现这些竞争方式存在显着差异。我们研究了具有相同间歇性显示的刺激的竞争模式,同时改变了刺激的时间布局。我们表明,竞争模式之间的数量差异是由竞争模式之间存在单眼相互作用引起的。在刺激互换之前就引入空白期,从而改变了竞争报告的数量,以至于在与双眼竞争几乎相同的空间频率含量和对比度值范围内,可以诱发单眼和刺激竞争。此外,当单眼互动没有发生时,单眼,双眼和刺激对立的知觉动力学在统计上是无法区分的。该相同行为范围显示出单眼(〜50 ms)和双眼(〜350 ms)极限。我们认为,一种常见的双目或基于模式的机制决定了这些竞争模式的时间限制。

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