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Biophilia and Sustainable Museum Education Practices

机译:生物恐惧症和可持续博物馆教育实践

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摘要

Museums offer significant learning experiences that contribute to sustainable societies and lifelong learning. However, museum education has historically been a field in flux, and a constant revitalization is needed. This paper examines Biophilia, created by artist and musician Björk, as a case-study to illustrate the potential of its pedagogical approach to affect sustainable museum learning practices. Biophilia inspires children to learn about sound, science, and nature through technology; it is an app-album that manifested itself in a museum context both as a concert venue and a multi-disciplinary experimental educational platform – ideal for museum learning. While the project was formally implemented in Iceland through high levels of inter-institutional collaboration, its theoretical relationship to museum education and critical pedagogy of place was overlooked. Using the Biophilia’s analogy of an ‘infectious virus’ and a futurist’s framework of creativity and play, I ask: what can the field of museum education learn from Biophilia?
机译:博物馆提供了重要的学习体验,可以为可持续的社会和终身学习做出贡献。然而,博物馆教育历史上一直是助焊剂的领域,需要持续的振兴。本文审查了艺术家和音乐家Björk创建的生物体,如同案例研究,说明了影响可持续博物馆学习实践的教学方法的潜力。俾路比亚通过技术来激励儿童了解声音,科学和自然;它是一个应用程序专辑,在博物馆背景中表现为音乐会地点和多学科实验教育平台 - 理想的博物馆学习。虽然该项目通过高水平的机构合作正式在冰岛实施,但其与博物馆教育和批判性教育的理论关系被忽视了。我问:使用Biophilia的'传染病病毒'和未来主义的创造力框架的类比,我问:博物馆教育领域可以从生物嗜可能学习什么?

著录项

  • 作者

    AlmaDís Kristinsdóttir;

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  • 年度 2018
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  • 原文格式 PDF
  • 正文语种 eng
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