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A Centralized Smart Decision-Making Hierarchical Interactive Architecture for Multiple Home Microgrids in Retail Electricity Market

机译:用于零售电力市场的多家庭微普林的集中智能决策分层交互式架构

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摘要

The principal aim of this study is to devise a combined market operator and a distribution network operator structure for multiple home-microgrids (MH-MGs) connected to an upstream grid. Here, there are three distinct types of players with opposite intentions that can participate as a consumer and/or prosumer (as a buyer or seller) in the market. All players that are price makers can compete with each other to obtain much more possible profitability while consumers aim to minimize the market-clearing price. For modeling the interactions among partakers and implementing this comprehensive structure, a multi-objective function problem is solved by using a static, non-cooperative game theory. The propounded structure is a hierarchical bi-level controller, and its accomplishment in the optimal control of MH-MGs with distributed energy resources has been evaluated. The outcome of this algorithm provides the best and most suitable power allocation among different players in the market while satisfying each player’s goals. Furthermore, the amount of profit gained by each player is ascertained. Simulation results demonstrate 169% increase in the total payoff compared to the imperialist competition algorithm. This percentage proves the effectiveness, extensibility and flexibility of the presented approach in encouraging participants to join the market and boost their profits.
机译:本研究的主要目的是设计一种组合市场运营商和用于连接到上游网格多个家庭微网(MH-MGS)的分发的网络运营商的结构。在这里,有三种不同类型的玩家,可以作为消费者和/或专业消费者(作为买方或卖方)在市场上参与相反的意图。这是价格制定所有玩家都可以相互竞争,以获得更多的可能盈利,而消费者的目标是尽量减少市场出清价格。建模有分之间的相互作用和实施这一全面的结构,多目标函数问题通过使用一个静态的,非合作博弈理论解决。该propounded结构是一个分层双电平控制器,其在MH-的MG与分布式能源的最优控制成就已被评估。该算法的结果提供了不同的球员中最好的,最合适的功率分配市场,同时满足每个玩家的目标。此外,利润由每个玩家获得的金额确定。仿真结果表明,在总回报169%的增幅相比帝国主义竞争算法。这一比例证明在鼓励参与者加入市场,提高他们的利润所提出的方法的有效性,可扩展性和灵活性。

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