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Event-Triggered Control for Multiagent Systems with the Problem of Packet Losses and Communication Delays When Using the Second-Order Neighbors’ Information

机译:使用二阶邻居信息时,具有数据包损失问题和通信延迟问题的事件触发控制

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摘要

This paper mainly investigates the event-triggered control for discrete-time multiagent systems with the problem of packet losses and communication delays when both the first-order and the second-order neighbors’ information are used. Event-triggered control laws are adopted so as to reduce the frequency of individual actuation updating under the sampled-data framework for discrete-time agent dynamics. The communication graph is undirected and the loss of data across each communication link occurs at certain probability, which is governed by a Bernoulli process. It is found that the distributed consensus speeds up by using the second-order neighbors’ information when packet losses and communication delays occur. Numerical examples are given to demonstrate the effectiveness of the proposed methods.
机译:本文主要研究了在使用时,在使用了分组丢失和通信延迟问题的离散时间多读系统的事件触发控制和二阶邻居信息。采用事件触发的控制定律,以减少采样数据框架下的单独致动更新的频率,以进行离散时间代理动态。通信图是非向导的,并且在每个通信链路上丢失的数据丢失在某些概率下,该概率由Bernoulli进程管理。发现当分组丢失和通信延迟发生时,通过使用二阶邻居的信息来加速分布式共识。给出了数值例子来证明所提出的方法的有效性。

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