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Dreams of time, times of dreams: Stories of creation from roleplaying game sessions

机译:时间的梦想,梦想中的时间:角色扮演游戏会议的创作故事

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摘要

Roleplaying games (RPGs) are an activity in which a group of people (called the players) creates and roleplays characters in a world devised by one other participant, called the Game Master, who describes the results of their actions as well as the actions themselves of everything and everybody else in this created world. The malleability of this world, coupled with the RPGs’ social aspect, parallels the socially constructed reality which usually surrounds us. In this paper I collect a series of impressions from a few roleplaying sessions during which different groups of players attempted to construct new realities. In this sense, I examine the shared creation of reality out of empty space, exploring the potential inherent in roleplaying as a metaphor for organizing. I look for non-standard view-points on organizing which emerge from these sessions, and examine the process itself, not trying to pinpoint any regularities, but rather seeking the unusual and the sublime.
机译:角色扮演游戏(RPG)是一种活动,一群人(称为玩家)在另一个参与者(称为游戏大师)设计的世界中创建和角色扮演角色,该参与者描述了他们的行动以及行动本身的结果在这个被创造的世界中的所有事物以及所有人。这个世界的可塑性,加上RPG的社会性,与通常围绕我们的社会建构的现实相类似。在本文中,我从几个角色扮演会议中收集了一系列印象,在此期间,不同类型的玩家尝试构建新的现实。从这个意义上讲,我研究了在空白空间中共享现实的创造,探索了角色扮演作为组织隐喻的内在潜力。我在这些会议中寻找关于组织的非标准观点,并研究过程本身,而不是试图确定任何规律性,而是寻求不寻常和崇高的意义。

著录项

  • 作者

    Jerzy Kociatkiewicz;

  • 作者单位
  • 年度 2000
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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