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Multi-Player Tracking for Multi-View Sports Videos with Improved K-Shortest Path Algorithm

机译:具有改进的K-Shirest Path算法的多视图运动视频的多播放器跟踪

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摘要

Sports analysis has recently attracted increasing research efforts in computer vision. Among them, basketball video analysis is very challenging due to severe occlusions and fast motions. As a typical tracking-by-detection method, k-shortest paths (KSP) tracking framework has been well used for multiple-person tracking. While effective and fast, the neglect of the appearance model would easily lead to identity switches, especially when two or more players are intertwined with each other. This paper addresses this problem by taking the appearance features into account based on the KSP framework. Furthermore, we also introduce a similarity measurement method that can fuse multiple appearance features together. In this paper, we select jersey color and jersey number as two example features. Experiments indicate that about 70% of jersey color and 50% of jersey number over a whole sequence would ensure our proposed method preserve the player identity better than the existing KSP tracking method.
机译:体育分析最近吸引了计算机愿景的越来越多的研究工作。其中,由于严重的闭塞和快速运动,篮球视频分析非常具有挑战性。作为典型的逐个检测方法,K-Shortest路径(KSP)跟踪框架已经很好地用于多人跟踪。虽然有效且快速,但忽略外观模型很容易导致身份开关,特别是当两个或更多球员彼此交织时。本文通过基于KSP框架将外观特征置于帐户来解决此问题。此外,我们还介绍了一种相似性测量方法,可以熔化多个外观特征。在本文中,我们选择泽西州颜色和泽西号码作为两个示例功能。实验表明,大约70%的泽西颜色和整个序列的50%的泽西号码将确保我们的提出的方法比现有的KSP跟踪方法更好地保留玩家身份。

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