首页> 外文OA文献 >The Invisible Museum: A User-Centric Platform for Creating Virtual 3D Exhibitions with VR Support
【2h】

The Invisible Museum: A User-Centric Platform for Creating Virtual 3D Exhibitions with VR Support

机译:隐形博物馆:一个以用户为中心的平台,用于创建VR支持的虚拟3D展览

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

With the ever-advancing availability of digitized museum artifacts, the question of how to make the vast collection of exhibits accessible and explorable beyond what museums traditionally offer via their websites and exposed databases has recently gained increased attention. This research work introduces the Invisible Museum: a user-centric platform that allows users to create interactive and immersive virtual 3D/VR exhibitions using a unified collaborative authoring environment. The platform itself was designed following a Human-Centered Design approach, with the active participation of museum curators and end-users. Content representation adheres to domain standards such as International Committee for Documentation of the International Council of Museums (CIDOC-CRM) and the Europeana Data Model and exploits state-of-the-art deep learning technologies to assist the curators by generating ontology bindings for textual data. The platform enables the formulation and semantic representation of narratives that guide storytelling experiences and bind the presented artifacts with their socio-historic context. Main contributions are pertinent to the fields of (a) user-designed dynamic virtual exhibitions, (b) personalized suggestions and exhibition tours, (c) visualization in web-based 3D/VR technologies, and (d) immersive navigation and interaction. The Invisible Museum has been evaluated using a combination of different methodologies, ensuring the delivery of a high-quality user experience, leading to valuable lessons learned, which are discussed in the article.
机译:随着数字化博物馆神器的不可升级,如何使广大展品的展品可访问和探索,超出传统上通过其网站和公开数据库提供的博物馆最近提高了关注。本研究工作介绍了隐形博物馆:一个以用户为中心的平台,允许用户使用统一的协作创作环境创建交互式和沉浸式虚拟3D / VR展览。平台本身是在以人为本的设计方法之后设计的,积极参与博物馆策展人和最终用户。内容代表遵守域标准,例如国际博物馆国际委员会(CIDOC-CRM)和欧洲数据模型的文件委员会,并利用最先进的深层学习技术,以通过为文本产生本体绑定来协助策展人数据。该平台使得叙述的制定和语义表示引导讲故事经历并与其社会历史背景绑定所提出的文物。主要贡献与(a)用户设计的动态虚拟展览,(b)个性化建议和展览之旅,(c)以基于Web的3D / VR技术的可视化,以及(d)沉浸式导航和互动。无形博物馆已经使用不同方法的组合进行了评估,确保提供高质量的用户体验,导致有价值的经验教训,这在文章中讨论。

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号