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Showing Up is Half the Battle: Assessing Different Contextualized Learning Tools to Increase the Performance in Introductory Computer Science Courses

机译:出现的是战斗的一半:评估不同的上下文化学习工具,以提高介绍计算机科学课程的性能

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摘要

Contextualized learning is considered beneficial for student success. In this article, we assess the impact of context-based learning tools on student grade performance in an introductory computer science course. In particular, we investigate two central questions: (1) does the use context-based learning tools, robots and animations, affect student performance? (2) How do age, gender, and ethnicity impact performance? To explore these questions, we compare the impact of educational robots in conjunction with animations against a second group of students who use only animations, while controlling for the effects of gender and ethnicity. We find that the addition of robots did not improve the students’ performance in our setting. Instead, our findings support the existing literature stating that gender and ethnicity are important predictors of student success. We also find that attendance is a strong predictor of student success.
机译:情境化学习被认为有利于学生成功。在本文中,我们评估了基于语境的学习工具对入门计算机科学课程中的学生级绩效的影响。特别是,我们调查了两个中央问题:(1)使用基于上下文的学习工具,机器人和动画,影响学生表现吗? (2)年龄如何,性别和种族影响性能?为了探索这些问题,我们将教育机器人的影响与仅使用仅动画的第二组学生的动画进行比较,同时控制性别和种族的影响。我们发现添加机器人并未在我们的环境中提高学生的表现。相反,我们的调查结果支持现有的文学,指出性别和种族是学生成功的重要预测因子。我们还发现出席的是学生成功的强烈预测因素。

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