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Has computational creativity successfully made it “Beyond the Fence” in musical theatre?

机译:在音乐剧院中成功地使计算创造力“超越栅栏”?

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摘要

Beyond the Fence is a commercial project, undertaken for a television documentary, that has produced a musical show billed as “the world’s first computer-generated musical”. Several computational creativity systems have been used in the production of various parts of this musical, which has been performed in London’s West End for a two week run in 2016. Having been involved in this project as an informed commentator who was not involved in creating any of the software, I consider two questions that together form the main contribution of this paper: (1) To what extent is the project successful? and (2) To what extent does this project demonstrate computational creativity? Investigations into these questions show that Beyond the Fence has successfully shown how existing creative software can indeed be used to create a plausible and acceptable musical. The resulting musical has been moderately well-received by most critics, though standards are raised high for computational creativity in the public eye. The project has also raised the profile of computational creativity research. Some some useful lessons have also been highlighted for computational creativity; in particular, computational creativity should include more than merely replicating norms, and completing independent tasks within the creative process (with little feedback or collaboration between tasks). The impact for computational creativity is that for these larger scale multi-system public-facing projects to be more successful, we are reminded of the need to develop as well as replicate human creative achievements, and to allow our systems to be able to communicate and refine work as well as offer inspirational material.
机译:除了栅栏之外,还有一个商业项目,是为电视纪录片而进行的,该项目制作了一部音乐节目,被称为“世界上第一台由计算机生成的音乐剧”。该音乐剧的各个部分的制作中都使用了几种计算创意系统,该系统已于2016年在伦敦西区进行了为期两周的演出。作为一名知情评论员参与了该项目,但并未参与创作任何音乐。在软件方面,我认为两个问题共同构成了本文的主要贡献:(1)项目在多大程度上成功了? (2)该项目在多大程度上展示了计算的创造力?对这些问题的调查表明,《围墙之外》已经成功地展示了如何将现有的创意软件确实用于制作合理且可接受的音乐作品。尽管提高了公众对计算创造力的标准,但大多数评论家都对这种音乐作品产生了一定程度的欢迎。该项目还提高了计算创造力研究的知名度。还强调了一些有关计算创造力的有用课程;特别是,计算创造力不仅应包括复制规范,还应在创造过程中完成独立的任务(几乎没有反馈或任务之间的协作)。对于计算创造力的影响是,为了使这些大型的,多系统的,面向公众的项目取得更大的成功,我们被提醒需要开发和复制人类创造力的成果,并使我们的系统能够进行沟通和交流。完善工作并提供鼓舞人心的材料。

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    Anna Jordanous;

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  • 年度 2017
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