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Customer service quality and incomplete information in mobile telecommunications: a game theoretical approach to consumer protection

机译:移动电信客户服务质量和不完整信息:消费者保护的游戏理论方法

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摘要

There is growing evidence that low-quality customer service prevails in the mobile telecommunications industry. In this paper we provide theoretical support to this empirical observation by using simple game theoretical models where inefficient low-quality service levels are part of an equilibrium strategy for the firms. We also find that the inefficiency is due to a demand-side market failure generated by incomplete information, and that it does not necessarily vanish with competition or with repeated interaction. This is particularly important in terms of policy implications because it suggests that the inefficiency should be solved through regulation via consumer protection.
机译:越来越多的证据表明,低质量的客户服务在移动电信行业盛行。在本文中,我们通过使用简单的博弈理论模型为这种经验观察提供理论支持,其中低效的低质量服务水平是企业均衡策略的一部分。我们还发现效率低下是由于信息不完整所导致的需求方市场失灵,并且不一定会因竞争或反复互动而消失。就政策含义而言,这尤其重要,因为它表明应通过保护消费者的法规来解决效率低下的问题。

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