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Animation + Agricultural Microbiology Insterdisciplinary VR Curriculum Development in the Background of Industry–Academia Collaborative Education

机译:动画+农业微生物学搬家VR课程开发在工业学术界合作教育背景下

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摘要

Since the teaching in colleges and universities is divided into disciplines according to knowledge fields, so there is distinct boundary between disciplines in actual teaching, which leads to the lack of interdisciplinary thinking and cross-professional knowledge of students, and it also becomes difficult for colleges and universities to cultivate talents. The development of the new era places new demands on higher education. The construction of new liberal arts and new agricultural sciences requires innovative research on interdisciplinary research methods, talent training models, and research and development of the teaching content. VR virtual reality technology is used to carry out interdisciplinary research on animation teaching and agricultural microbiology teaching, and develop new curriculum, which can effectively enhance the effectiveness of teaching in various disciplines, and open up new teaching content and research ideas for animation and agricultural microbiology courses. Virtual reality technology and digital animation art provide an interactive and immersive teaching experience for the teaching and research of agricultural microbiology, and also inspire new ideas for teaching and research of new agricultural sciences. The content of agricultural microbiology provides research content for the creation of animation arts and expands the space for technology research and development. This article will discuss from the perspective of research background and research analysis, promote the development of interdisciplinary research in higher education, and also explore the research model of interdisciplinary curriculum development.
机译:由于高校教学和大学的教学根据知识领域分为纪律,因此实际教学中的学科之间存在明显的界限,这导致缺乏跨学科思维和对学生的交流知识,而且对大学也变得困难和大学培养人才。新时代的发展为高等教育提供了新的要求。新的自由艺术和新农业科学的建设需要对跨学科研究方法,人才培训模式和教学内容的研究和开发的创新研究。 VR虚拟现实技术用于对动画教学和农业微生物学教学进行跨学科研究,开发新课程,可以有效提高各学科教学的有效性,开辟了动画和农业微生物学的新教学内容和研究思路培训班。虚拟现实技术和数字动画艺术为农业微生物学的教学和研究提供了互动和沉浸式教学经验,并激发了新的农业科学教学和研究的新思路。农业微生物学的含量为创建动画艺术提供了研究内容,并扩大了技术研发空间。本文将讨论研究背景和研究分析的角度,促进高等教育跨学科研究的发展,并探讨了跨学科课程开发的研究模式。

著录项

  • 作者

    Xianzhi Tu; Jue Xin; Rong Zhang;

  • 作者单位
  • 年度 2020
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  • 原文格式 PDF
  • 正文语种 fra/fre;eng
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