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A distributed and pipelined controller for a modular and scalable hardware emulator

机译:用于模块化和可扩展硬件仿真器的分布式流水线控制器

摘要

The size and complexity of digital systems doubles from one generation to the next. This has made verification a difficult task. In order to build future digital systems designers will need verification tools that are fast and can accommodate large designs. In this paper we present a novel partitioning and control scheme of an emulation system for which the response time, seen by the environment, for the design being emulated can be made independent of the design size. Coupled with the fact that this technique also results in a modular control scheme, this, in principle, promises unlimited scalability. The individual emulation modules operating under this control scheme resemble a particular form of an asynchronous pipeline. We show, using simulations that the throughput performance of this pipeline is dominated by the worst-case behaviour of individual modules (in the same manner as is observed for a normal pipeline). We argue that this pipelined architecture enables the construction of arbitrarily large emulation systems in a natural and structured manner.
机译:数字系统的规模和复杂性从一代到下一代翻了一番。这使验证成为一项艰巨的任务。为了构建未来的数字系统,设计人员将需要快速且可容纳大型设计的验证工具。在本文中,我们提出了一种新颖的仿真系统分区和控制方案,对于仿真系统,对于仿真设计,其响应时间(从环境来看)可以独立于设计尺寸而定。再加上该技术还导致了模块化的控制方案,原则上保证了无限的可扩展性。在此控制方案下运行的各个仿真模块类似于异步管道的特定形式。我们通过仿真显示,该管道的吞吐量性能受单个模块最坏情况的行为支配(与观察普通管道的方式相同)。我们认为,这种流水线架构能够以自然和结构化的方式构建任意大型的仿真系统。

著录项

  • 作者

    MITTAL ADITYA; DESAI MP;

  • 作者单位
  • 年度 2004
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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