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A Deformable Interface for Human Touch Recognition Using Stretchable Carbon Nanotube Dielectric Elastomer Sensors and Deep Neural Networks

机译:使用可拉伸的碳纳米管介电弹性体传感器和深神经网络的可变形界面

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摘要

User interfaces provide an interactive window between physical and virtualenvironments. A new concept in the field of human-computer interaction is asoft user interface; a compliant surface that facilitates touch interactionthrough deformation. Despite the potential of these interfaces, they currentlylack a signal processing framework that can efficiently extract informationfrom their deformation. Here we present OrbTouch, a device that usesstatistical learning algorithms, based on convolutional neural networks, to mapdeformations from human touch to categorical labels (i.e., gestures) and touchlocation using stretchable capacitor signals as inputs. We demonstrate thisapproach by using the device to control the popular game Tetris. OrbTouchprovides a modular, robust framework to interpret deformation in soft media,laying a foundation for new modes of human computer interaction through shapechanging solids.
机译:用户界面提供物理和virtualenvironments之间的对话窗口。在人机交互的领域中的新概念是轻声的用户界面;柔顺表面便于触摸interactionthrough变形。尽管这些接口的潜力,它们currentlylack信号处理框架,可以有效地提取informationfrom它们的变形。在这里,我们本OrbTouch,一种装置,其usesstatistical学习算法,基于卷积神经网络,使用可拉伸的电容器信号作为输入从人触摸到分类标签(即,姿势)和touchlocation mapdeformations。我们通过使用设备来控制流行的俄罗斯方块游戏演示thisapproach。 OrbTouchprovides模块化,健壮的框架来解释软媒变形,奠定了通过shapechanging固体人机交互的新模式奠定了基础。

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