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3D estimation and visualization of motion in a multicamera network for sports

机译:用于运动的多摄像机网络中的运动的3D估计和可视化

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摘要

In this work, we develop image processing and computer vision techniques for visually tracking a tennis ball, in 3D, on a court instrumented with multiple low cost IP cameras. The technique first extracts 2D ball track data from each camera view, using object tracking methods. Next, an automatic feature- based video synchronization method is applied. This technique uses both the extracted 2D ball information from two or more camera views, plus camera calibration information. Then, in order to find 3D trajectory, the temporal 3D locations of the ball is estimated using triangulation of correspondent 2D locations obtained from automatically synchronized videos. Furthermore, we also incorporate a physics-based trajectory model into the system to improve the continuity of the tracked 3D ball during times when no two cameras have overlapping views of the ball location. The resultant 3D ball tracks are then visualized in a virtual 3D graphical environment. Finally, we quantify the accuracy of our system in terms of reprojection error.
机译:在这项工作中,我们开发了图像处理和计算机视觉技术,用于在装有多个低成本IP摄像机的球场上以3D形式视觉跟踪网球。该技术首先使用对象跟踪方法从每个摄像机视图中提取2D球跟踪数据。接下来,应用基于自动特征的视频同步方法。该技术既使用从两个或多个摄像机视图中提取的2D球信息,又使用摄像机校准信息。然后,为了找到3D轨迹,使用从自动同步视频中获得的对应2D位置的三角测量来估算球的时间3D位置。此外,我们还将基于物理的轨迹模型整合到系统中,以在没有两个摄像机对球位置重叠的情况下提高被跟踪3D球的连续性。然后,在虚拟3D图形环境中可视化生成的3D球轨迹。最后,我们根据重投影误差来量化系统的准确性。

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