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An object-oriented approach to programming welding robots in the ship building industry

机译:一种面向对象的方法,用于编制造船业中的焊接机器人

摘要

To achieve the flexibility required by the small amount of repeated work in some industries, automated systems should be capable of being reprogrammed quickly and efficiently. One way of doing this is to create software dedicated to the task of generating the required code. Using Object-Oriented Programming techniques, a software engineer can write efficient code for machines that is faster to implement and extendable. This paper gives a brief overview of object-oriented programming and then goes on to discuss research into the use of that technique to create programs to generate code for a Motoman welding robot in the shipbuilding industry.
机译:为了获得某些行业中少量重复工作所需要的灵活性,自动化系统应该能够快速而有效地重新编程。一种实现方法是创建专用于生成所需代码的任务的软件。使用面向对象的编程技术,软件工程师可以为计算机编写高效的代码,以更快地实现和扩展。本文简要介绍了面向对象的编程,然后继续讨论了使用该技术创建用于生成造船业Motoman焊接机器人代码的程序的研究。

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