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An improved multi-agent simulation methodology for modelling and evaluating wireless communication systems resource allocation algorithms

机译:一种改进的多智能体仿真方法,用于建模和评估无线通信系统资源分配算法

摘要

Multi-Agent Systems (MAS) constitute a well known approach in modelling dynamical real world systems. Recently, this technology has been applied to Wireless Communication Systems (WCS), where efficient resource allocation is a primary goal, for modelling the physical entities involved, like Base Stations (BS), service providers and network operators. This paper presents a novel approach in applying MAS methodology to WCS resource allocation by modelling more abstract entities involved in WCS operation, and especially the concurrent network procedures (services). Due to the concurrent nature of a WCS, MAS technology presents a suitable modelling solution. Services such as new call admission, handoff, user movement and call termination are independent to one another and may occur at the same time for many different users in the network. Thus, the required network procedures for supporting the above services act autonomously, interact with the network environment (gather information such as interference conditions), take decisions (e.g. call establishment), etc, and can be modelled as agents. Based on this novel simulation approach, the agent cooperation in terms of negotiation and agreement becomes a critical issue. To this end, two negotiation strategies are presented and evaluated in this research effort and among them the distributed negotiation and communication scheme between network agents is presented to be highly efficient in terms of network performance. The multi-agent concept adapted to the concurrent nature of large scale WCS is, also, discussed in this paper.
机译:多代理系统(MAS)构成了对动态现实世界系统进行建模的众所周知的方法。近来,该技术已应用于无线通信系统(WCS),其中有效的资源分配是主要目标,用于对涉及的物理实体(如基站(BS),服务提供商和网络运营商)进行建模。本文通过对WCS操作中涉及的更多抽象实体(尤其是并发网络过程(服务))进行建模,提出了一种将MAS方法应用于WCS资源分配的新颖方法。由于WCS的并发性,MAS技术提出了一种合适的建模解决方案。诸如新呼叫接纳,越区切换,用户移动和呼叫终止之类的服务彼此独立,并且对于网络中的许多不同用户而言可能同时发生。因此,用于支持上述服务的所需网络过程自主地起作用,与网络环境交互(收集诸如干扰条件之类的信息),做出决定(例如呼叫建立)等,并且可以被建模为代理。基于这种新颖的模拟方法,代理商在协商和协议方面的合作成为一个关键问题。为此,在本研究中提出并评估了两种协商策略,其中提出了网络代理之间的分布式协商和通信方案,以提高网络性能。本文还讨论了适用于大规模WCS并发性质的多主体概念。

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