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A grid based approach for the control and recall of the properties of IEEE 1394 audio devices

机译:基于网格的方法,用于控制和调用IEEE 1394音频设备的属性

摘要

The control of modern audio studios is complex. Audio mixing desks have grown to the point where they contain thousands of parameters. The control surfaces of these devices do not reflect the routing and signal processing capabilities that the devices are capable of. Software audio mixing desk editors have been developed that allow for the remote control of these devices, but their graphical user interfaces retain the complexities of the audio mixing desk that they represent.In this thesis, we propose a grid approach to audio mixing. The developed grid audio mixing desk editor represents an audio mixing desk as a series of graphical routing matrices. These routing matrices expose the various signal processing points and signal flows that exist within an audio mixing desk. The routing matrices allow for audio signals to be routed within the device, and allow for the device’s parameters to be adjusted by selecting the appropriate signal processing points.With the use of the programming interfaces that are defined as part of the Studio Connections – Total Recall SDK, the audio mixing desk editor was integrated with compatible DAW applications to provide persistence of audio mixing desk parameter states.Many audio studios currently use digital networks to connect audio devices together. Audio and control signals are patched between devices through the use of software patchbays that run on computers. We propose a double grid-based FireWire patchbay aimed to simplify the patching of signals between audio devices on a FireWire network. The FireWire patchbay was implemented in such a way such that it can host software device editors that are Studio Connections compatible.This has allowed software device editors to be associated with the devices that are represented on the FireWire patchbay, thus allowing for studio wide control from a single application. The double grid-based patchbay was implemented such that it can be hosted by compatible DAW applications.Through this, the double grid-based patchbay application is able to provide the DAW application with the state of the parameters of the devices in a studio, as well as the connections between them.The DAW application may save this state data to its native song files. This state data may be passed back to the double grid-based patchbay when the song file is reloaded at a later stage. This state data may then be used by the patchbay to restore the parameters of the patchbay and its device editors to a previous state. This restored state may then be transferred to the hardware devices beingrepresented by the patchbay.
机译:现代音频工作室的控制非常复杂。混音台已经发展到可以容纳数千个参数的地步。这些设备的控制表面不能反映设备所具有的路由和信号处理能力。已经开发了软件音频混合台编辑器,可以远程控制这些设备,但是它们的图形用户界面保留了它们代表的音频混合台的复杂性。在本文中,我们提出了一种网格方法来进行音频混合。开发的网格音频混合台编辑器将音频混合台表示为一系列图形路由矩阵。这些路由矩阵暴露了音频混合台中存在的各种信号处理点和信号流。路由矩阵允许在设备内路由音频信号,并可以通过选择适当的信号处理点来调整设备的参数。使用在Studio Connections – Total Recall中定义的编程接口SDK,混音台编辑器与兼容的DAW应用程序集成在一起,可提供混音台参数状态的持久性。许多音频工作室目前使用数字网络将音频设备连接在一起。音频和控制信号通过使用计算机上运行的软件跳线在设备之间跳线。我们提出了一个基于双网格的FireWire配线架,旨在简化FireWire网络上音频设备之间的信号修补。 FireWire修补程序库的实现方式是,它可以托管与Studio Connections兼容的软件设备编辑器,这使软件设备编辑器可以与FireWire修补程序库中代表的设备相关联,从而可以从一个应用程序。实现了基于双网格的patchbay,使其可以由兼容的DAW应用程序托管。通过这种方式,基于双网格的patchbay应用程序能够为DAW应用程序提供工作室中设备参数的状态,例如以及它们之间的连接。DAW应用程序可以将此状态数据保存到其本地歌曲文件中。当歌曲文件在稍后阶段重新加载时,该状态数据可以传递回基于双网格的patchbay。然后,状态状态数据可被修补程序托架用来将修补程序托架及其设备编辑器的参数还原到先前的状态。然后,可以将这种恢复的状态传输到由patchbay表示的硬件设备。

著录项

  • 作者

    Foulkes Philip James;

  • 作者单位
  • 年度 2009
  • 总页数
  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
  • 中图分类

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