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Exploring Risk Related to Future Climates through Role-Playing Games: The African Catchment Game.

机译:通过角色扮演游戏探索与未来气候相关的风险:非洲集水区游戏。

摘要

Risk is the result of two interacting components: hazard and vulnerability. Climatic hazards are related to extrinsic factors such as drought or severe storms. Vul- nerability is the result of intrinsic factors that often arise from the socio-political- economic context. The interplay of risk and vulnerability is difficult to predict. Although computer models have been widely used to forecast climate related risk, albeit with con- siderable uncertainty, they can never capture sufficiently the vulnerability of human sys- tems to these hazards. Role-playing games can be used more realistically to simulate pos- sible outcomes of different climate change scenarios, and allow players to reflect on their significance. The authors have developed the African Catchment Game to simulate a wa- ter scarce African country. Risk can be modelled mechanistically by changing the nature of the annual rainfall input. Vulnerability can in part be modelled by changing the start- ing parameters (such as access to land and resources) and, secondly, through the unpredictable response of players to game dynamics. Players’ reflections demonstrate that through the game they become more aware of the concept of risk and the complex response of individuals and societies that determine their vulnerability to climatic hazards. This paper reflects on the potential for developing the game further as a tool for participatory learning around climate change, based on the authors’ experience of playing the game with participants from South Africa.
机译:风险是两个相互影响的成分的结果:危害和脆弱性。气候危害与外部因素有关,例如干旱或暴风雨。脆弱性是内在因素的结果,这些内在因素通常源于社会政治经济环境。风险和脆弱性之间的相互作用很难预测。尽管计算机模型已被广泛用于预测与气候有关的风险,尽管存在相当大的不确定性,但它们永远无法充分捕捉到人类系统对这些危害的脆弱性。可以更实际地使用角色扮演游戏来模拟不同气候变化场景的可能结果,并让玩家反思其重要性。作者开发了非洲集水区游戏来模拟一个水资源匮乏的非洲国家。可以通过改变年降雨量输入的性质来机械地模拟风险。可以通过更改初始参数(例如访问土地和资源)来建模漏洞,其次,可以通过玩家对游戏动态的不可预测的响应来建模。玩家的反思表明,通过游戏,他们变得更加了解风险的概念以及个人和社会的复杂反应,从而决定了他们对气候危害的脆弱性。本文根据作者与南非参与者一起玩游戏的经验,反思了进一步开发该游戏作为围绕气候变化的参与式学习工具的潜力。

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