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Immersive Authoring of Tangible Augmented Reality Applications

机译:有形增强现实应用的沉浸式创作

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摘要

In this paper we suggest a new approach forauthoring tangible augmented reality applications, called ‘immersive authoring.’ The approach allows the user to carry out the authoring tasks within the AR application being built, so that the development and testing of the application can be done concurrently throughout the development process. We describe thefunctionalities and the interaction design for the proposed authoring system that are specifically targeted for intuitive specification of scenes and various object behaviors. Several cases of applicationsdeveloped using the authoring system are presented. A small pilot user study was conducted to compare the proposed method to a non-immersive approach, andthe results have shown that the users generally found it easier and faster to carry out authoring tasks in theimmersive environment.
机译:在本文中,我们建议一种新的创作有形增强现实应用程序的方法,称为“沉浸式创作”。该方法允许用户在正在构建的AR应用程序中执行创作任务,从而可以完成应用程序的开发和测试在整个开发过程中同时进行。我们描述了拟议的创作系统的功能和交互设计,这些功能和交互设计专门针对场景和各种对象行为的直观规范。介绍了使用创作系统开发的应用程序的几种情况。进行了一个小规模的试点用户研究,将所提出的方法与非沉浸式方法进行了比较,结果表明,用户通常发现在沉浸式环境中执行创作任务更加容易快捷。

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