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Natural Gesture Based Interaction for Handheld Augmented Reality

机译:基于自然手势的手持增强现实交互

摘要

The goal of this research thesis is to explore and evaluate a novel interaction interface performing canonical manipulations in 3D space for Augmented Reality (AR) on handheld devices. Different from current handheld AR applications usually using touch-screen based interaction methods, we developed a 3D gesture based interaction approach for handheld AR using an attached RGB-Depth camera to provide intuitive 3D interaction experience in 3D space. By identifying fingertips and mapping their 3D positions into the coordinate system of AR virtual scene, our proposed method allows users to perform operations on virtual objects using their fingers in midair with six-degrees-of-freedom (6DOF). We applied our methods in two systems: (1) a client-server handheld AR system, and (2) a standalone handheld tablet AR system. In order to evaluate the usability of our gesture-based interface we conducted a user study in which we compared the performance to a 2D touch-based interface. From the results, we concluded that traditional 2D touch-based interface performed faster than our proposed 3D gesture-based interface. However, our method proved a high entertainment value, suggesting great possibilities for leisure applications.
机译:本研究的目标是探索和评估一种新颖的交互界面,该界面在3D空间中执行手持设备上的增强现实(AR)规范操作。与当前通常使用基于触摸屏的交互方法的手持式AR应用程序不同,我们使用连接的RGB深度相机为手持式AR开发了基于3D手势的交互方法,以在3D空间中提供直观的3D交互体验。通过识别指尖并将其3D位置映射到AR虚拟场景的坐标系中,我们提出的方法允许用户使用他们的手指在空中以六自由度(6DOF)对虚拟对象执行操作。我们将我们的方法应用于两个系统:(1)客户-服务器手持式AR系统,以及(2)独立的手持式平板电脑AR系统。为了评估基于手势的界面的可用性,我们进行了一项用户研究,在其中将性能与基于2D触摸的界面进行了比较。从结果可以得出结论,传统的基于2D触摸的界面比我们提出的基于3D手势的界面执行得更快。但是,我们的方法被证明具有很高的娱乐价值,为休闲应用提供了很大的可能性。

著录项

  • 作者

    Gao Lei;

  • 作者单位
  • 年度 2013
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

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