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Computational simulation of freely falling water droplets on graphics processing units

机译:图形处理单元上自由落下的水滴的计算模拟

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摘要

This work describes and demonstrates a novel numerical framework suitable forsimulating the behaviour of freely falling liquid droplets. The specific case studiedis designed such that the properties of the system are similar to those ofraindrops falling through air. The study of raindrops is interesting from bothan engineering standpoint and from a standpoint of pure curiosity. As a naturalphenomenon, rainfall is something which is experienced by everybody, yetits properties are often misunderstood. The primary engineering application isin improving the ability of radar to determine the characteristics of rainfall formeteorological purposes.The significant original contributions to knowledge within this work come fromseveral areas. The numerical methods used are a unique combination of a highorder incompressible implicit large eddy simulation method, a conservative levelset method, and a pressure projection method. These methods have all beenimplemented on a highly parallel GPU architecture, with a resulting performanceincrease of approximately ten times when a single GPU was compared to a singleCPU core.The water droplets were simulated in a regime not previously studied by threedimensional methods. The results of these simulations confirmed the validity ofthe numerical model by reproducing several important experimental results. Newinsight was then gained regarding the behaviour of droplet wakes, an area withlittle previous research. The results of the test simulations show great promisefor future use of the numerical framework developed. While the simulations todatehave been of air-water interactions, there is little reason the model shouldbe constrained to such a system. In theory almost any low speed isothermalinteraction of immiscible Newtonain fluids, with length scales of greater than1mm, could be modeled accurately by these methods.
机译:这项工作描述和演示了适用于模拟自由下落的液滴行为的新型数值框架。设计特定的案例研究,以使系统的属性类似于通过空气下落的雨滴。从工程学的观点和纯粹出于好奇的观点来看,对雨滴的研究都是有趣的。作为自然现象,降雨是每个人都会经历的事情,但其性质常常被误解。主要的工程应用是提高雷达确定气象目的降雨特性的能力。这项工作对知识的重要原始贡献来自几个领域。所使用的数值方法是高级不可压缩隐式大涡模拟方法,保守水平集方法和压力投影方法的独特组合。这些方法都是在高度并行的GPU架构上实现的,当将单个GPU与单个CPU内核进行比较时,其性能将提高约十倍。水滴是在以前未经三维方法研究的状态下进行模拟的。这些模拟结果通过重现一些重要的实验结果,证实了数值模型的有效性。然后获得了有关液滴尾流行为的Newinsight,这是以前很少进行研究的领域。测试模拟的结果显示了对将来使用所开发的数值框架的巨大希望。尽管迄今为止的模拟都是针对空气与水的相互作用,但几乎没有理由将模型限制在这种系统上。从理论上讲,几乎所有长度不小于1mm的不溶混牛顿流体的低速等温相互作用都可以用这些方法精确建模。

著录项

  • 作者

    Appleyard J.;

  • 作者单位
  • 年度 2013
  • 总页数
  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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