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Addressing real-time control problems in complex environments using dynamic multi-objective evolutionary approaches

机译:使用动态多目标进化方法解决复杂环境中的实时控制问题

摘要

The demand for increased automation of industrial processes generates control problemsthat are dynamic, multi-objective and noisy at the same time. The primaryhypothesis underlying this research is that dynamic evolutionary methods could beused to address dynamic control problems where conicting control criteria are necessary.The aim of this research is to develop a framework for on-line optimisationof dynamic problems that is capable of a) representing problems in a quantitativeway, b) identifying optimal solutions using multi-objective evolutionary algorithms,and c) automatically selecting an optimal solution among alternatives.A literature review identi es key problems in the area of dynamic multi-objectiveoptimisation, discusses the on-line decision making aspect, analyses existing Multi-Objective Evolutionary Algorithms (MOEA) applications and identi es researchgap. Dynamic evolutionary multi-objective search and on-line a posteriori decisionmaker are integrated into an evolutionary multi-objective controller that uses aninternal process model to evaluate the tness of solutions.Using a benchmark multi-objective optimisation problem, the MOEA abilityto track the moving optima is examined with di erent parameter values, namely,length of pre-execution, frequency of change, length of prediction interval and staticmutation rate. A dynamic MOEA with restricted elitism is suggested for noisyenvironments.To address the on-line decision making aspect of the dynamic multi-objectiveoptimisation, a novel method for constructing game trees for real-valued multiobjectiveproblems is presented. A novel decision making algorithm based on gametrees is proposed along with a baseline random decision maker.The proposed evolutionary multi-objective controller is systematically analysedusing an inverted pendulum problem and its performance is compared to Proportional{Integral{Derivative (PID) and nonlinear Model Predictive Control (MPC) approaches.Finally, the proposed control approach is integrated into a multi-agent frameworkfor coordinated control of multiple entities and validated using a case study of atra c scheduling problem.
机译:对提高工业过程自动化程度的需求会同时产生动态,多目标和嘈杂的控制问题。这项研究的基本假设是,动态进化方法可用于解决必须采用冲突控制准则的动态控制问题。本研究的目的是开发一种在线优化动态问题的框架,该框架能够a)代表问题。 a)一种定量方法,b)使用多目标进化算法识别最优解,c)在替代方案中自动选择最优解。文献综述确定了动态多目标优化领域的关键问题,讨论了在线决策方面,分析现有的多目标进化算法(MOEA)应用并确定研究差距。动态进化多目标搜索和在线后验决策者被集成到一个进化多目标控制器中,该控制器使用内部过程模型来评估解决方案的有效性。使用基准多目标优化问题,MOEA能够跟踪移动最优用不同的参数值检查执行时间,即执行前的长度,更改的频率,预测间隔的长度和静态变异率。针对嘈杂环境,提出了一种具有有限精英主义的动态MOEA。为解决动态多目标优化的在线决策问题,提出了一种为实值多目标问题构造游戏树的新方法。提出了一种新的基于游戏树的决策算法和基线随机决策器。利用倒立摆问题对提出的进化多目标控制器进行了系统分析,并将其性能与比例{积分{微分(PID))和非线性模型预测进行了比较。最后,将所提出的控制方法集成到多主体框架中,以实现多个实体的协调控制,并通过对trac调度问题的案例研究进行了验证。

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  • 作者

    Butans Jevgenijs;

  • 作者单位
  • 年度 2011
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  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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