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An interactive technology for health: New possibilities for the field of music and health and for music therapy? A case study of two children with disabilities playing with ‘ORFI’

机译:用于健康的交互式技术:音乐与健康领域以及音乐疗法的新可能性?以两个残障儿童玩“ ORFI”为例的案例研究

摘要

Digital music technology represents new challenges as well as new possibilities for the discipline and practice of music therapy. When such technology also incorporates interactivity, even further steps are taken in our efforts to improve health and wellbeing through musical means. This article explores how interaction with a new type of interactive musical tangibles can contribute to health and life quality for certain children with disabilities and developmental disorders. Its point of departure is the multidisciplinary research project RHYME, which explores a new treatment paradigm based on collaborative and interactive netbased musical ‘smart things’ with multimedia capabilities, positioned within a broader perspective upon the definition of health. The article is an extended in that we discuss theory, method, and results deriving from the first first test situations in RHYME. Following a short introduction of the RHYME project, part 1, which is theoretical, we will define our position with regards to various concepts of ‘music’ as well as ‘health and wellbeing’. We also briefly relate the RHYME technology to traditional as well as digital instruments within music therapy practices. In part 2, we introduce our methods of sampling and evaluation in this study, including our applications of action research and video analysis. Our process of data collection is reviewed in part 3, which includes two video analyses. In the first analysis, we focus on the relationship and interaction between the child and the co-creative tangibles, and in the second analysis on the interactions among the child, the co-creative tangibles (CCTs) and the close others who assist the children in their exploration of the CCTs. We also introduce the tool called Assessment of the Quality of Relationship (AQR), which we applied in the first analysis. In part 4, we consider the potential health benefits for children who interact with the CCTs. We also look at the ways in which music therapy might benefit from the use of this kind of music-interactive digital health technology. After presenting the background for RHYME, we will discuss aspects of data deriving from the experiments involving the CCTs called ORFI (see later). We will discuss the results deriving from our video analysis of two of the participating children, ‘Frode’ and ‘Ulla’. Our research question is threefold: How do the children relate to and interact with the co-creative tangibles; in what ways can their interaction become potentially health promoting; and how could music therapy profit from such interactive music therapy?
机译:数字音乐技术在音乐疗法的学科和实践中代表了新的挑战以及新的可能性。当此类技术还包含交互性时,我们将通过音乐手段进一步采取措施改善健康状况。本文探讨了与新型互动音乐物质的互动如何为某些残疾和发育障碍儿童改善健康和生活质量。它的出发点是多学科研究项目RHYME,该项目探索了一种新的治疗范例,该范例基于具有多媒体功能的基于协作和交互式网络的音乐“智能事物”,并在更广泛的角度下定义了健康。本文的扩展之处在于,我们讨论了从RHYME中的第一个首次测试情况得出的理论,方法和结果。在简要介绍RHYME项目的第1部分(理论上)之后,我们将针对“音乐”以及“健康与福祉”的各种概念来定义我们的立场。我们还将RHYME技术与音乐治疗实践中的传统以及数字乐器进行了简要的关联。在第2部分中,我们介绍了本研究中的抽样和评估方法,包括我们在行动研究和视频分析中的应用。第3部分将回顾我们的数据收集过程,其中包括两个视频分析。在第一个分析中,我们专注于孩子与共同创造的有形物质之间的关系和相互作用,在第二个分析中,我们关注儿童,共同创造的有形物质(CCT)与帮助孩子的亲密他人之间的相互作用。探索CCT。我们还介绍了一种称为“关系质量评估”(AQR)的工具,该工具已在第一个分析中应用。在第4部分中,我们考虑了与CCT互动的儿童的潜在健康益处。我们还将研究使用这种与音乐互动的数字健康技术可以使音乐疗法受益的方式。在介绍了RHYME的背景之后,我们将讨论从涉及称为ORFI的CCT的实验得出的数据方面。我们将讨论通过对两个参与的孩子“ Frode”和“ Ulla”进行视频分析得出的结果。我们的研究问题有三个方面:孩子们如何与共同创造的有形事物联系起来并互动。他们之间的互动将以何种方式潜在地促进健康;音乐疗法如何从这种互动音乐疗法中受益?

著录项

  • 作者

    Stensæth Karette; Ruud Even;

  • 作者单位
  • 年度 2014
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  • 原文格式 PDF
  • 正文语种 eng
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