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A multi-agent systems for design simulation framework:experiments with virtual-physical-social feedback for architecture

机译:用于设计仿真框架的多主体系统:具有虚拟-物理-社会反馈的建筑实验

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摘要

This paper presents research on the development of multiagent systems (MAS) for integrated and performance driven architectural design. It presents the development of a simulation framework that bridges architecture and engineering, through a series of multi-agent based experiments. The research is motivated to combine multiple design agencies into a system for managing and optimizing architectural form, across multiple objectives and contexts. The research anticipates the incorporation of feedback from real world human behavior and user preferences with physics based structural form finding and environmental analysis data. The framework is a multi-agent system that provides design teams with informed design solutions, which simultaneously optimize and satisfy competing design objectives. The initial results for building structures are measured in terms of the level of lighting improvements and qualitatively in geometric terms. Critical to the research is the elaboration of the system and the feedback loops that are possible when using the multi-agent systems approach.
机译:本文介绍了用于集成和性能驱动的建筑设计的多代理系统(MAS)开发的研究。它通过一系列基于多主体的实验,提出了一种将架构与工程联系起来的仿真框架的开发。该研究的动机是将多个设计机构组合成一个系统,以跨多个目标和环境管理和优化建筑形式。该研究预计将来自现实世界人类行为和用户偏好的反馈与基于物理学的结构形式发现和环境分析数据结合在一起。该框架是一个多代理系统,可为设计团队提供明智的设计解决方案,这些解决方案可同时优化和满足竞争性设计目标。建筑结构的初始结果是根据照明改善的程度来衡量的,而定性是根据几何方面来衡量的。该研究的关键是系统的详细设计以及使用多主体系统方法时可能出现的反馈回路。

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