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Gaze+touch vs. touch:what’s the trade-off when using gaze to extend touch to remote displays?

机译:凝视+触摸与触摸:使用凝视将触摸扩展到远程显示器时,要权衡些什么?

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摘要

Direct touch input is employed on many devices, but it is inherently restricted to displays that are reachable by the user. Gaze input as a mediator can extend touch to remote displays - using gaze for remote selection, and touch for local manipulation - but at what cost and benefit? In this paper, we investigate the potential trade-off with four experiments that empirically compare remote Gaze+touch to standard touch. Our experiments investigate dragging, rotation, and scaling tasks. Results indicate that Gaze+touch is, compared to touch, (1) equally fast and more accurate for rotation and scaling, (2) slower and less accurate for dragging, and (3) enables selection of smaller targets. Our participants confirm this trend, and are positive about the relaxed finger placement of Gaze+touch. Our experiments provide detailed performance characteristics to consider for the design of Gaze+touch interaction of remote displays. We further discuss insights into strengths and drawbacks in contrast to direct touch.
机译:直接触摸输入已在许多设备上使用,但固有地仅限于用户可以访问的显示器。注视输入作为调解人可以将触摸扩展到远程显示-使用注视进行远程选择,并使用触摸进行本地操作-但是以什么成本和收益?在本文中,我们通过四个实验来研究潜在的权衡,这些实验将远程Gaze + touch与标准触摸进行了比较。我们的实验研究了拖动,旋转和缩放任务。结果表明,与触摸相比,Gaze + touch具有以下优势:(1)旋转和缩放的速度相同且更加准确;(2)拖动的速度较慢且准确性较低;(3)可以选择较小的目标。我们的参与者证实了这一趋势,并对Gaze + touch的轻松手指放置方式持积极态度。我们的实验提供了详细的性能特征,可用于设计远程显示器的Gaze + touch交互。我们将进一步讨论与直接触摸相反的优点和缺点的见解。

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