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Mobile Interaction with the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques

机译:与现实世界中的移动交互:物理移动交互技术的评估和比较

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摘要

Abstract. Mobile devices are more and more used for mobile interactions with things, places and people in the real world. However, so far no studies have discussed which interaction techniques are preferred by users in different contexts. This paper presents an experimental comparison of four different physical mobile interaction techniques: touching, pointing, scanning and usermediated object interaction. To evaluate these techniques across different scenarios and to collect real usage data, four prototypes were implemented: a system for mobile interaction in smart environments, a mobile tourist guide, a mobile museum guide and a prototype for mobile interaction with advertisement posters. In each setting an experimental comparison was performed. Based on the results of these studies, which involved over 60 participants in total, advantages and disadvantages of these interaction techniques are described. Context-specific user preferences are presented for the interaction techniques, to help application designers and developers decide which interaction technique(s) to integrate into their application and which consequences this decision has.
机译:抽象。移动设备越来越多地用于与现实世界中的事物,地点和人进行移动交互。但是,到目前为止,还没有研究讨论在不同情况下用户更喜欢哪种交互技术。本文对四种不同的物理移动交互技术进行了实验比较:触摸,指向,扫描和用户介导的对象交互。为了在不同情况下评估这些技术并收集实际使用数据,实施了四个原型:用于智能环境中的移动交互的系统,移动游客指南,移动博物馆指南以及用于与广告海报进行移动交互的原型。在每种设置下进行实验比较。根据这些研究的结果(总共涉及60多个参与者),描述了这些交互技术的优缺点。呈现了针对交互技术的特定于上下文的用户首选项,以帮助应用程序设计人员和开发人员确定将哪种交互技术集成到其应用程序中以及该决策产生了哪些后果。

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